Key & Compass Blog

January 26, 2022

New walkthroughs for January 2022

Filed under: Interactive Fiction — Tags: — davidwelbourn @ 7:42 pm

On Wednesday, January 26, 2022, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works of interactive fiction at Patreon and Ko-fi.


Hercules! (2021) by Leo Weinreb

In this adventure game, you play as the demigod Hercules. You want to be a hero, but the Gods won’t take you seriously because of your scrawniness, allergies, and numerous phobias. Fortunately, your cousin Eurystheus has given you a list of ten chores to prove yourself with. How hard could this list be?

This game was an entry in IF Comp 2021 where it took 36th place.

IFDB | My walkthrough and maps


The Chinese Room (2007) by Harry Giles and Joey Jones

In this playful surreal puzzler about philosophy, you play as a university student who, after a night of drinking, wakes up in a literal representation of The Chinese Room thought experiment. Outside the room, more philosophical concepts are manifest. Solve all the problems to learn where you are and why you’re there.

This game was entered in IF Comp 2007 where it took 5th place. At the 2007 XYZZY Awards, this game was a finalist in three categories (Best Writing, Best Puzzles, and Best NPCs).

IFDB | My walkthrough and map


Rings for Bony Fingers (1992) by John Olsen

You are being buried alive! Can you escape your coffin of death? If so, your nightmare has only begun. Descend the Steps of Doom. Enter the crypt in search of the ten rings of Zoltan. Elude the walking skeleton. And if you heed the words of the whispering skull, you may awake from this chilling nightmare.

This game was written in The Quill and was sold as shareware and as Volume 1 of the “Nightmares From The Crypt” collection. The other games in this collection are Ghost Rider of El Diablo and Dr. Death’s House of Horrors.

IFDB | My walkthrough and map


The Cruise (2001) by Norman Perlmutter

You play as a male tourist on a 3-day Carribean cruise on The Rhinoceros. It seems like a normal vacation until a self-proclaimed good and powerful wizard asks you to find and use three power crystals to destroy an evil wizard who is also on board.

This game was entered in IF Comp 2001 where it took 27th place.

IFDB | My walkthrough and maps


Another Goddamn Escape the Locked Room Game (2006) by Riff Conner

In this escape game intended to be a parody of the genre, you play as someone with amnesia who wakes up in a unfamiliar basement or bomb shelter. Your head is pounding from a massive headache. The steel door in the north wall is locked and has heavy wooden boards nailed across it to emphasize the point. How will you escape and regain your memories?

This game was an entry in IF Comp 2006 where it took 22nd place. At the 2006 XYZZY Awards, it was a finalist in the Best Use of Medium category.

IFDB | My walkthrough and map


Code Name Silver Steel (2017) by Special Agent

This is a short espionage game. Your freelance spy mission is to “Infiltrate MegaCorp, gain access to the data centre, download the database.” You begin in MegaCorp’s foyer, disguised as a repairman.

IFDB | My walkthrough and map


Deep Breathing (2006) by Admiral Jota

In this very abbreviated version of The Three Little Pigs, you play as someone tall and furry, with immense lungs and an empty stomach. You have tracked your quarry to a shack in the woods. There is, of course, a mailbox.

This game was a participant in the Speed-IF Gruff event.

IFDB | My walkthrough and map


Hippo on Elm Street (2015) by Adri (as “Erin Gigglecreek”)

In this Hallowe’en game, you play as a house hippo that lives underneath the sofa. You want to investigate some scary sounds and get yourself a snack before returning back to your comfortable nest of stolen socks.

IFDB | My walkthrough and map


Little Green Robbing Hood (2006) by Jake Wildstrom

In this short game that blends Little Red Riding Hood with the legend of Robin Hood, you of course are playing as Little Green Robbing Hood. Your grandmother’s fields were torched by Sir Guy of Gisbourne, so you’re taking a loaf of bread to her so she doesn’t starve.

This game was a participant in the Speed-IF Gruff event.

IFDB | My walkthrough and map


The Prize (2012) by Simon Vigonski

This game is told in the third-person. The adventurer has finally arrived in the hidden and forgotten valley where the tomb of the Alchemist lies. What secrets are locked inside the tomb? Such knowledge is a prize much worth having for the man who would be the Second Alchemist.

IFDB | My walkthrough and map


Trapped in a Small Room (2010) by Anthony

In this small, simple, semi-surreal escape game, you play as someone in darkness. You’re carrying a lemon and a flashlight with a wire sticking out of it. Once you get some light, escape from the small room.

IFDB | My walkthrough and map

January 9, 2022

Migrating from Trello to Checklister

Filed under: Interactive Fiction — Tags: , — davidwelbourn @ 12:03 pm

One of the consequences of moving into a slum with unreliable internet is that I’ve stopped using Trello for tracking my interactive fiction walkthrough work. Instead, as a local solution, I’ve written a Perl program called Checklister that skims through all my markup files and summarize the results.

For that to work, I must now add a checklist section in each of my many many markup files to record the various and numerous statuses I’m interested in tracking. This will take time. The Checklister program itself isn’t quite done yet, and some things it’s not doing correctly, but it’s in a good-enough-for-now stage.

Since it’s entirely designed to work without needing internet access, uploading a copy of the Checklister report to the web isn’t going to be a high priority. Hopefully, I’ll be able to upload it every Sunday, but most likely I’ll only upload it twice a month.

You are welcome to visit http://plover.net/~davidw/check/Checklist.html to see which games, stories, and other works I’m working on. Walkthroughs that I’ve already published are also on the list so I can double-check that they’re all up to my current standards. Needless to say, that will also take time.

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