Indexcardified D&D

Roll stats, 3d6 in a row. Switch two stats, if you like.Write down stat modifiers. These modifiers are the only numbers you'll need.Score Modifier3-5 −26-8 −1 9-12 013-15 +1 16-18 +2 19-21 +3 22-24 +4Determine class, restrictions and hit points for 2nd level and up:- Fighters: all armors, all weapons, all attacks +1, hit points … Continue reading Indexcardified D&D

Creating old school-adjacent characters for Index Card RPG

I didn't see that one coming. I really didn't. I had sworn off Index Card RPG a while ago because I hated its equipment=powers approach. And suddenly, out of the blue, I'm interested in it again. "Character builds" are still my archenemy, though. So let's take ICRPG and randomize it. ICRPG lets you distribute 5 … Continue reading Creating old school-adjacent characters for Index Card RPG

FKR Invitational: The character sheet IS the game: Original Dand

The Free Kriegsspiel Revolution (that's the word we used when we started the FKR Discord server) is used to simple rules. I have written a few handful of conversions of regular roleplaying games to FKR; you can find them here: I went through a game's rules and FKR-ified them. Let's do something similar, but different. … Continue reading FKR Invitational: The character sheet IS the game: Original Dand

Real old school gaming: Why finances are important

I admit it. I'm ashamed. Slightly, at least. Because… I've been an rpg referee for 37 years now, and NEVER, not once, I followed Gary's advice about a) strict time-keeping and b) strict financial book-keeping. I always figured there were lots and lots and lots of more interesting things to do in a game, even … Continue reading Real old school gaming: Why finances are important