The 4th edition of my Landshut Rules have been available for free download for a couple of days now. One of the biggest changes were the "alternative combat rules": This is free kriegsspiel in its purest form. Let's take a closer look:"Use common sense and do not roll dice to attack."For many roleplayers, this is heresy. … Continue reading Landshut Rules: Alternative combat rules, explained as Troika! combat
Month: July 2020
Minipirates, MoldHammer version
So, minipirates. But for MoldHammer. ♥ Skills: Seamanship, Bragging, Intuitive Astrology (base 1 in 6 chance, +1 each for helpful attribute, relevant knowledge, GM feeling generous, using an appropriate tool, using the area to your advantage) To-hit: 10 Armor: 10 (damn hard to hit) Damage: ♥ against very small opponents, 0 against opponents bigger than a hummingbird … Continue reading Minipirates, MoldHammer version
Minipirates
Oh yes. After all that philosophizing and meta-plane-drifting, I think it's time for me to return to something… shall we say, tangible. Or, weirdly tangible. Walter Moers is a fellow countryman of mine, and his Zamonia books have been translated in dozens of languages. Zamonia is weird, and funny, and interesting, and sometimes, bloodthirsty. Perfect … Continue reading Minipirates
On genre assumptions and the vagaries of fate, or: Hit points, shit points
I have a strange relationship with hit points. For "science fiction" games, I'm perfectly fine with "hits" and fixed damage: 1 hit does X amount of damage (usually 1, but this can go up to 4 for really terrifyingly potent weapons). For fantasy games, though, I'd like to have hit points and variable damage (= … Continue reading On genre assumptions and the vagaries of fate, or: Hit points, shit points
Chaos Monk, Into the Odd style
I know. You've seen his cousin. But today: the Chaos Monk, Into the Odd style, but keeping the original hp. STR 10 DEX 11 CHA 9 HD: 1d5 = 2 Starting abilities: - no armor allowed - use only lame weapons 🙂 - are only surprised on a 1 in 8, and only if "spoken … Continue reading Chaos Monk, Into the Odd style
War Bear, freestyle D&D version
Again, Hill Cantons, man! This time, Chris's war bear class. Awesome! I'm rolling the stats, 3d6 in order, and switch them around till I like them, and arrive at this: STR 14 DEX 12 CON 14 INT 10 WIS 10 CHA 7 Saves: roll on or under the most appropriate stat HD: 1d8+2 = 8 Now, … Continue reading War Bear, freestyle D&D version
