C-ADRPG: Amber Diceless as rules engine for cyberpunk: version 2

(c) 92 Ken Alves, from Amberzine 2My last blog post tried to interpret the Amber Diceless rules as written, so they could work as rules for a cyberpunk game. Today's post is the result of further tests. I think C-ADRPG works smoother now.Attributes:Warfare, Strength and Endurance are self-explanatory and stay. Psyche is psychic resilience. [Human] … Continue reading C-ADRPG: Amber Diceless as rules engine for cyberpunk: version 2

Diceless and randomless cyberpunk – with Amber Diceless RPG

Michael Kucharski, ADRPG page 87After a loooooong foray into OD&D and some of its precursors, we've returned to our roots: diceless roleplaying and freeform gaming. After many, many years, we're playing diceless again. And it already feels exciting!We're playing hard Cyberpunk, with a dash of magic (don't ask, my players want it). My first reaction … Continue reading Diceless and randomless cyberpunk – with Amber Diceless RPG