Everyone loves the covers from the classic RPG era of White Dwarf. The Covers Compendium page is one of the most popular on my blog – literally… handfuls of visitors per week! Those early covers were an eclectic mix of fantasy and science-fiction art – some bona fide classics, one or two misjudged, and more than a few out-and-out bonkers – invariably memorable, one way or another.
[You should check out @the40kmodeller on twitter too, who regularly posts White Dwarf covers for your enjoyment. (Although strangely they seem to have covers beyond issue 106 – what’s that all about?)]
But, what about all the great interior art; doesn’t that deserve some love and attention too? Well, I certainly think so; with that in mind, here are my top five “interior artists” from the pages of White Dwarf. Each one has an instantly recognisable style, producing wonderfully evocative artwork that lives long in the memory. (Don’t forget to let me know your favourites in the comments.)
Counting down, pop pickers…
5. Iain McCaig
Iain McCaig – one of the great fantasy artists, best known in the UK for his superlative work on some of the early Fighting Fantasy gamebooks, which took him forwards to Hollywood, Lucasfilm, Darth Maul, and on and on…
So, why have I only put him at number five? Mainly it’s because he didn’t do that much interior art for White Dwarf – he was soon called away to bigger things. But the artwork he did do left a lasting impression on me – the first issue I ever bought, number 26, just happened to be the one for which Iain McCaig did all the interior art (as well as the cover). Fantasy spaceships, dungeon rooms, Traveller scenario maps, dire tribes of D&D monsters – all were beautifully rendered: just check out that hatching on the blast walls of the spaceport landing bay – wonderful stuff! While these are from early in Iain McCaig’s career, they already show his versatility – compare the playful quality of his illustrations for The Dungeon Architect with the menace of his Dire Tribes. There were one or two other pieces from Iain in later issues, but these from issue 26 are the ones I will always remember.
4. John Mould
I mainly remember John Mould’s White Dwarf artwork for the arresting illustrations he produced of the demonic nobility for Dave Morris’s Dealing with Demons article series – they really do convey their “terrifying power”, together with a sense that these beings are eons-old. He also produced some great illustrations for Fiend Factory, depicting creatures from both Julian Mays’s The Saga of the Exiles and Robert Silverberg’s Majipoor series. There was also a group portrait of Griselda and friends for all you Gloranthaphiles.
The shading in the artwork gives all these images a wonderful sense of depth, which really draws you in as the viewer. Again, it’s just a shame he didn’t do more in White Dwarf.
3. Dave Carson
The undisputed king of tentacled excess! I first came across Dave Carson’s work in the pages of Carl Ford’s fanzine Dagon, but his art also featured in a number of issues during White Dwarf’s Second Golden Age™. His stark, monochrome artwork perfectly captured the nastiness of various Lovecraftian monsters, heaped conglomerations of dripping tentacles, gaping mouths and bulging eyes. There were a number of putrid Cthulhoid nasties (naturally) in the pages of the Dwarf, but he also turned his hand to some more restrained images, even illustrating a MERP scenario in one issue!
Dave Carson was given a double-page spread in the Illuminations feature in issue 92, that said his artwork “can pack quite a punch”, and where Dave was quoted as saying, “I guess I’m not over keen on subtle monsters”. Can’t disagree with any of that!
2. John Blanche
Synonymous with Warhammer in all its various guises, the artwork of Games Workshop’s own John Blanche appeared in many issues of White Dwarf. Mixing grungy gothic sensibilities with a real punk attitude (plus a slice of humour on occasion), his characteristic style was a big influence on the “chaos spikey bits” aesthetic of Warhammer. But he turned his hand to many different elements of interior art in White Dwarf over the years, including quite a few monsters for the Fiend Factory, not to mention also showing his prowess at miniature painting – so much so that he even got his own figure painting column: Blanchitsu!
1. Russ Nicholson
At number one, it can only be – the late, great Russ Nicholson. I don’t think any artist contributed more interior art to White Dwarf during its RPG heyday than Russ, and his ubiquity was well-deserved; monster artist par excellence (so much so that he featured heavily in TSR’s Fiend Folio), he could turn his pen to fantasy and science fiction with equal aplomb, and became a mainstay of White Dwarf art (never a cover though – why?!), as well as supplying much-loved artwork for many Fighting Fantasy gamebooks.
Russ Nicholson’s heavily-inked black and white style was used to great effect to convey mood and menace in much of his artwork, but he was equally adept at depicting dynamic action set-pieces. He was also honoured with an Illuminations feature in issue 101, although this focused more on his contributions to Games Workshop products like Warhammer 40000 and Warhammer Siege than his “classic” art from the pages of White Dwarf. I’m more than happy to rectify that omission now, with a small selection below – enjoy!