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Monthly Archives: December 2010
Bow and Arrow Damage and Attack Rating
I have sort of finished how Damage and Attack rating is calculated for a Bow and Arrow. I have not yet translated it to text so instead I have at this point published a HTML version and an excel file … Continue reading
IDEA: Custom Special Traits, addition
Before or after you read the previous post about Special Traits from Heritage or Experience, it might be interesting to know what further ideas I have for this. The thought is that when creating a new character there are many … Continue reading
IDEA: Special Traits from heritage or experience
I have a wish to implement Special Traits from Heritage or Experience. I guess most of us are mostly familiar with this concept through brirth signs. This is what I mean but not what I call it. In any case, … Continue reading
Energies and damage after impact
To calculate the energies that the two objects, Sword and Target, have after the impact we first need to know the properties of the the objects involved in the collision. In the data below I have assumed that the target … Continue reading