Tag Archives: Orc

Anne’s Assembly Challenge – mid-month update

Sometimes life outside the hobby blocks us from getting our little dudes built, painted and played with, sometimes it inspires us and sometimes it’s a bit of both. Right now, for me, it’s the third option. As well as being busy assembling my troops for my ongoing Imperial Guard project I also had to go and retrieve a whole heap of stuff that had previously been stored in my parents’ loft. Needless to say, there were miniatures in there; stashed away during one or other of my various house moves, waiting to be collected “soon”. So now I have a heap of boxes cluttering up the house even more than usual and I need to get them sorted, organised and out of the way before my wife looses her patience. Enter Anne’s 2026 Miniature Assembly Challenge!

The challenge runs until the 31st of January and participants simply need to commit to building as many models as they choose and then actually getting on and building the damn things. I had already promised myself that I would build at least 6 kits in January and so I chose some that I was particularly keen to get on with and signed up. My plan is to work my way through the following:

Palanite Justicars for Necromunda (my Christmas present to myself)
Palanite Enforcer Captains & Sergeants (also Necromunda)
Orcs riding Gore-gruntas (big pigs)
Rockgut Troggoths (that’s Stone Trolls to you and me).
Nurgle blood bowl team
Marauder bombers (Aeronautica Imperialis)

So, with roughly half the month gone how am I getting on? Well not badly actually; halfway through the month and halfway through the list. Of course I’d probably be a bit further on if I hadn’t gotten distracted and built some other things as well but obviously those need done too so it’s all to the good.

My first target was this pair of stone trolls. I painted one of these back in 2022

…but the other two from the set have lingered, unassembled, until now.

Then it was time to take to the skies with a pair of marauder bombers for Aeronautica Imperialis.

The most recent addition to the backlog are the Palanite Justicars for Necromunda which I got as a wee Christmas present to myself. I’m very keen that going forward nothing is bought only to sit untouched so I cracked on with them next.

And whilst I was in the Underhive I made a start on the Palanite Enforcers too.

After that however, rather than moving on to the other things on my list, I turned my attention to the various boxes that only had a few quick and easy odds and ends in them; things I could build quickly in the interest of making maximum space for minimum effort.

It’s been a while since I did anything very much with my Ogres but they’re a collection I’d really like to get back to. This lumbering Irongut already has several mates in the painting queue, and getting him built allowed me to flatten and dispose of another box.

This chapel comes from the Garden of Morr, and is the last piece from that set to be built. I have a plan to paint up some suitably morbid terrain for my various undead to fight over but as with so many things it hasn’t happened yet.

When the latest iteration of Warhammer Quest – Darkwater – was released I decided to give it a miss (too expensive, not enough time or space) but I wasn’t about to pass up the chance to snag a few Pestigors for my warriors of Nurgle army when I spotted them on ebay. There’s something “old school” about this version – as opposed to the other ones that were recently released – that I really like. Time to get the grubby goats assembled too then.

Lastly we have a load of orcs from the LotR/Middle Earth Strategy Battle Game. I know a lot of people love the Lord of the Rings game but I’ve never got beyond painting a few orcs for it, and these ones never even made it off the sprue until this week. Who knows, perhaps once they’re painted I’ll get drawn in and finally build myself an army worthy of Mordor.

Anyway, that’s where I’m up to. Despite it being a busy month (although when is it not?) I’ve managed a good bit of progress and I’m feeling relatively confident about tackling the remaining kits on my list in the second half of the month. Next on the list; big ugly orcs on big ugly pigs!


Orktober 2025 – The Dust Settles

Well, that’s Orktober over for another year. Is it just me or did that go past fast this year? Feels like I only just got started 5 minutes ago. At this point in time I usually like to do a little round up of everything I completed but this year there’s not actually a whole lot to round. Let’s take a look at it anyway though because I did at least manage to make my efforts significant, even if they weren’t particularly numerous.

I’m not going to pretend otherwise, I got gubbed this year. IRO beat me hands down in our annual contest, handing me my soundest defeat since we started this silliness back in 2021 and wracking up an extremely impressive tally of points for himself. Vengeance is of course now inevitable!

I went into the contest thinking that I would talk tall, give it my best shot but in all likelihood not have enough time to secure the win, and not stress over it. However the longer the contest went on and the further behind I fell, the more determined I became to find a way to win. Alas it was not to be, but I’m already thinking about Orktober 2026, weighing up where I went wrong and cooking up strategies to do better next year. Gentlemanly competition my arse!

Anyway, despite being beaten to a pulp, I’m actually pretty chuffed about the things I did manage to complete this year. My Ork army gained a squad of bikers, something that I’ve been planning since forever.

I also added a captain to my Flash Gits, something else that has been on the “to do” list for a looooong time. Here he is leading his boys on the hunt for more loot!

My ork town terrain collection has reached the point I was aiming for (although of course there’s always the possibility of adding more). I’ll get some group shots of it all soon I promise!

My initial scheme was to add a load of new models to my WHFB/Old World Orcs and Goblins army but on that front I fell well short of my target. Guess what’s going to be priority number one next year? I did manage to complete a squad of orc boys though, giving the army its first core unit of the bigger greenskins.

And alongside them I painted up this rock lobba with which to soften up the enemy while the boys are busy advancing/squabbling amongst themselves.

All in all them I’m very pleased with everything I managed to add to the collection this year, I just wish there was more of it. I ended on a total of 67 points, a long way short of IRO and his truly storming 134 points. I think that’s the best score either of us has ever achieved, which makes me even more determined to beat it (and IRO) in 2026!


Brutal vs Kunnin’

Many wise men have found themselves pondering the question; which is better – orcs with muscles on their muscles and less brains than the average rock, or orcs with skinny arms and rusty knives that sneak up when you’re not looking and stab you like a bunch of utter gits? It was a point of debate at the heart of the Orctober challenge between myself and the boy wonder IRO as we battled it out over the last month. You can read a summary of my heroic efforts here, and a load of self aggrandising propaganda from him here.

Until now however no-one has been able to answer the question satisfactorily. Until now…

Yes, ladies and gentlemen I shall attempt to deal with this most thorny of problems by settling it in the only way orcs know – by having a big fight. Orctober saw me paint up a whole army of Kruelboys, plus various other orcs, and all that was left is to find a willing mate to command the other army and pit them against one another in a viscous fight to the death!

One quick note before we begin – there are large versions of all these pictures but I’m having a little trouble making it so you can easily click to view them. Must be because I’m a technological dinosaur not keeping up with the latest WordPress trickery! If you just give it the old right-click you’ll get the option to view decent sized versions in a new tab, without needing to break out the magnifying glass!

Orc Battle Report Wudugast (4)

Skulkamungus Steelgutz leads a tribe of old fashioned greenskinned thugs who have hammered out a petty kingdom in the rugged Broken Skull Mountains. Far from the knights and armies of civilised lands the orcs have grown wild and unruly, raiding villages, carrying off livestock and burning outposts with impunity. However whilst Skulkamungus has come to regard himself as the biggest and most dangerous orc around, and the natural lord of the Broken Skulls, his old shaman Gulbogga mutters into his squig-ale. The fens to the east are a foul place of dank mists, sucking mud and pools into which an orc and his war-boar could be swallowed up forever. Who knows what lurks there, beneath the crooked trees? Who cares, Skulkamungus says with a shrug. No sane or sensible orc would ever go there! Gulbogga knows better than to argue with the boss, but in his green heart he knows that some orcs are neither sane nor sensible…

Orc Battle Report Wudugast (19)

At the core of Skulkamungus’s tribe we have his brutes – the warboss’ inner circle of henchmen.

Orc Battle Report Wudugast (11)

A band of unruly orcs forms the majority of the tribe – as happy drinking or having a kick-about as they are fighting.

Orc Battle Report Wudugast (28)

Of course not all the orcs are louts, the ‘Ardboys have delusions of being proper soldiers.

Orc Battle Report Wudugast (3)

Whilst these lads have been sent quite loopy after drinking too much of Gulbogga’s “special brew”.

Orc Battle Report Wudugast (13)

Like any orc settlement Skulkamungus’s camp is overrun with squigs, and a hulking troll has made itself at home in a nearby cave.

Orc Battle Report Wudugast (16)

Meanwhile down in the mire Skarfrag da Grot-eater gathered his lads. The time has come for the Kruelboys to show those uppity gits that real orcs ain’t ashamed of cunnin’ plans!

The killaboss is supported by a circle of (dis)trusted advisors; Sneakin’ Slimegob da Snatcha, Zaggrob Nose-picka, Graggrub da Hunta and the shaman Weirdfang Skull-fer-a-hat. (Man, I love naming orcs. It truly is one of life’s great joys).

Orc Battle Report Wudugast (14)

Two mobs of Gutrippas form the backbone of the tribe – one armed with spears…

Orc Battle Report Wudugast (30)

… the other with knives, clubs and axes.

Orc Battle Report Wudugast (18)

Others carry bows to snipe their rivals from afar. No such thing as a fair fight!

Orc Battle Report Wudugast (15)

No less cruel are the hobgoblins who lurk in the shadow of their bigger cousins.

Orc Battle Report Wudugast (20)

A marsh crawler slogoth shambles in their wake, crewed by goblins ready to snatch up the unlucky survivors of the coming battle. Will they be made into a meal – or something worse…

Orc Battle Report Wudugast (7)

Meanwhile in Skulkamungus’s camp the boys are enjoying a lively game of kick the squig when the Kruelboys attack. Daggaface Bill is so distracted that he misses his turn and the squig takes the opportunity to bite his foot off. The other orcs hurry to defend the camp.

The first turn, as usual, is all about movement and repositioning. Bellowing their respective war cries the two warbosses make straight for each other.

Keen to prove themselves the bolt-boys attempt to snipe Skulkamungus but their poisoned arrows bounce harmlessly off his battered steel plate.

Orc Battle Report Wudugast (10)

The hobgoblins emerge from the shadows of a ruined building to pelt the boys with stick bombs. The result is a surprising amount of high explosive carnage as the orcs are sent reeling by their smaller cousins.

Orc Battle Report Wudugast (29)

Graggrub da Hunta leads one mob of gutrippas and makes a beeline for the biggest thing in the opposing tribe – Rock-bottom the troll. This will make a fine trophy for his collection!

Orc Battle Report Wudugast (9)

Rock-bottom isn’t having any of it and chucks a huge chunk of masonry at them. His aim is a little off but two boys are unceremoniously flattened all the same.

Orc Battle Report Wudugast (5)

Sneakin’ Slimegob finds himself surrounded by a nest of savage squigs (an unenviable situation from which he attempts to extricate himself without success).

Orc Battle Report Wudugast (17)

Now feeling extremely hacked off the surviving orc boys make straight for the hobgoblins and lay into them with their boots and fists. The fight goes very badly for the little gits but there are too few surviving orcs to really press the advantage and the goblins beat a retreat.

Orc Battle Report Wudugast (36)

Gulbogga waves his staff and grants his boss magical fists. This extra punching power is sure to come in handy (ahem) as Skulkamungus and Skarfrag clash.

Orc Battle Report Wudugast (24)

Skulkamungus and his brutes are individually far tougher than the weedy Kruleboys but the smaller orcs have them outnumbered and their scary shields have the boys rattled. They need reinforcement, and luckily the Ardboys are on their way.

Weirdfang Skull-fer-a-hat draws upon his magical powers and, muttering a prayer to the orc gods, conjures the mighty foot of Gork (or possibly Mork) to stamp on the Ardboys. Their ‘eavy armour is no match for the divine boot which squashes three of the boys quite flat.

Orc Battle Report Wudugast (22)Orc Battle Report Wudugast (23)

Meanwhile, whooping their warcries, the savage orcs surround the Marshcrawler Slogoth. The beast proves hard to defeat however.

Orc Battle Report Wudugast (31)

Graggrub and his lads start to worry that they’ve bitten off more than they can chew. Rock-bottom is proving to be a tough customer and to make matters worse his wounds keep regenerating. Luckily Sneakin’ Slimegob has finished dealing with the squigs and, despite having suffered a few nasty bites, he reckons he’s still got what it takes to deal with that troll and show that wimp Graggrub how it’s done.

Orc Battle Report Wudugast (1)

The surviving Orcs and Ardboys join up with Skulkamungus, and the tables start to turn against Skarfrag.

Orc Battle Report Wudugast (26)

The slogoth is holding it’s own against the savage orcs but Zaggrob Nose-picka charges in to help out anyway. With the snatcha boss distracting the under-dressed mob the slogoth takes the opportunity to devour the leader of the savage orcs (the pig, you’ll be relieved to hear, survived and ran off squealing into the night).

Orc Battle Report Wudugast (32)

Across the board the mighty troll finally falls, leaving the grudging alliance of Graggrub and Slimegob free to pick another fight. Old Gulbogga looks like a soft target. Time to show the weird git what they think of him and his fancy magic!

The old shaman is not without a few tricks up his sleeve however. Green lightning fries two of the surviving Gutrippas and the others flee, leaving the two bosses without backup.

Orc Battle Report Wudugast (21)

The fight goes against Skarfrag as Skulkamungus and his followers chop their way through the last of his Gutrippas. The Killaboss himself soon follows, his cunning no match for their brutality.

Orc Battle Report Wudugast (27)

The savage orcs with the giant spear put paid to Zaggrob only to be consumed in turn by the ravenous slogoth.

Orc Battle Report Wudugast (33)

In the shadow of a ruin the surviving hobgoblins regroup and go to the aid of the slogoth. Alas, as they pick over the corpses of the savage orcs they discover that they have very little worth stealing (perhaps unsurprising given that most of them don’t even have clothes).

Orc Battle Report Wudugast (34)

Graggrub and Slimegob close in on Gulbogga but the shaman didn’t get to be an old orc without developing a little old-fashioned cunning. He waves his staff and in a puff of green light swaps places with his boss. Skulkamungus is less than impressed with suddenly teleporting across the battlefield and takes out his outrage on the hapless Graggrub and Slimegob.

Orc Battle Report Wudugast (37)

Weirdfang finds himself the last of Skarfrag’s generals still standing – and face to face with the battered survivors of Skulkamungus’ elite. Despite frantic hopping, cursing and waving of arms his magic fails to materialise and the hulking orcs give him the kicking he so richly deserves.

Orc Battle Report Wudugast (2)

As the dust settles the Kruleboyz have mostly been either killed or driven off (minus the slogoth which took the opportunity to shamble away into the mire in search of lone stragglers and lost grots to devour).

Victory goes to the “proper orcs”. Perhaps things would have gone differently if the Kruelboys had a few more monsters in tow… Something to think about next Orctober! Or maybe I should have spent more time thinking about my tactics instead of trying to take lots of photos. What can I tell you – it’s the Kruleboyz that are supposed to be cunning, no-one is pretending I am!


Da Iron Boss And His Boys

Cast your mind back a few years and you may recall that I started a Night Goblin army for old Warhammer.

The return of the Orcs and Goblins to the Old World got me thinking about them again, but sadly there wasn’t much in the way of new models (and a lot of the old ones are less than amazing…). I had a good moan about it here, but the idea hasn’t gone away and thankfully there are lots of good alternatives available. When I started the army the goal was to make it all goblins and squigs but it was inevitable that I wouldn’t be able to resist the lure of the Orcs forever. And anyway what are the little gits going to do about it if the big lads decide to muscle in and take charge? Up to now the army has been lead by a rabble of goblin bosses but no self-respecting orc will listen to one of them for long so I needed a proper warboss. Enter this Iron Orc boss from Knightmare Miniatures.

Orc Iron Boss Knightmare Miniatures Wudugast Warhammer (1)Orc Iron Boss Knightmare Miniatures Wudugast Warhammer (2)

He’s got a nicely old-school vibe which I think suits the project very well. As a big boss he’s also worth 3 points in my ongoing struggle against IRO.

However no orc boss worth his salt will lead an army made up entirely of filthy, weedy little grots. He needs orc troops to bring some proper muscle. Initially I planned to use the first half of the month to concentrate on the Kruleboyz and the second half of the month would be spent on this project. Alas, this proved to be way, way too ambitious. The Kruleboyz, fiddly so-and-so’s that they are, proved even slower to get painted than I expected. IRO pulled out a bigger and bigger lead and my WHFB Orc dreams looked destined to wait another year.

Last weekend however I found myself looking at them and was struck by the fact that I’d started on various of them and that if I just rolled up my sleeves and batch-painted them alongside my other projects I might just be able to shift a few of them off the desk – and gain back lost ground on IRO into the bargain.

Realistically, the head said, that’s a very big task to attempt this late in the month. Common sense says it can’t be done. The head, as so often in life, was overruled by the heart, which said “Fuck it! Death or glory!”.

Made bold to the point of foolishness I grabbed as many Orc Boyz, Arrer Boyz and Black Orcs (all from Highland’s Miniatures) as I could lay my hands on and set to with gusto. With 24 hours to go however I still hadn’t actually finished any of them, and most of the ones I’d started still had a long way to go. I’ll be honest here, my self-confidence was all over the place by this stage. Part of me thought I could do it, part of me thought I was making a lot of work for myself and should concede defeat like a gentleman. But really, I ask you, where’s the fun in that? We want an epic struggle, we want it to come down to the wire. The first year we scored a draw, last year I won only by a whisker (and that at the last moment) and that – in large part – is why we enjoy this. So I wouldn’t quit, out of respect both for myself and for IRO who is a top bloke, a champion of the hobby, and arguably one of the few people alive who loves Orks more than I do. And so, after 24 frantic hours of painting, here’s what I ended up with.

Orc Warhammer Wudugast (1)Orc Warhammer Wudugast (2)Orc Warhammer Wudugast (3)Orc Warhammer Wudugast (4)Orc Warhammer Wudugast (5)Orc Warhammer Wudugast (6)Orc Warhammer Wudugast (7)Orc Warhammer Wudugast (8)Orc Warhammer Wudugast (9)Orc Warhammer Wudugast (10)Orc Warhammer Wudugast (11)Orc Warhammer Wudugast (12)Orc Warhammer Wudugast (13)Orc Warhammer Wudugast (14)

Is it enough to beat IRO? No, no it is not. His final score for the year is 103 points, and even with all these new recruits I’m still lagging on 99. Of course the month is not quite done. Whilst Orktober may be over in Australia, where my rival makes his lair, here in good old GMT we have just a few more hours to go. Could I sneak in something else, enough to nudge me over the finish line? Or has the last 24 hours burned me out, to the point that even I can’t face tackling so much as one more greenskin? Dunno, I’m off to make dinner, let’s see how I feel after that…


Marshcrawla Sloggoth

Right, time for the last model I’ll be painting for my Kruleboys this Orctober – and it’s possibly my favourite model from the range to boot. From what I can gather the Sloggoth is essentially a devolved, degenerate troll (not the kind that you find on the internet, although the similarity of appearance is uncanny). They lurk in marshes, gobbling up the unwary, until they get captured by the Orcs and forced into a life of servitude as beasts of burden. Grot crews ride on their backs, gathering up unfortunate captives who will doubtless end up in the cooking pot.

Orc Marshcrawler Sloggoth Warhammer Wudugast (1)Orc Marshcrawler Sloggoth Warhammer Wudugast (2)Orc Marshcrawler Sloggoth Warhammer Wudugast (3)Orc Marshcrawler Sloggoth Warhammer Wudugast (4)Orc Marshcrawler Sloggoth Warhammer Wudugast (5)Orc Marshcrawler Sloggoth Warhammer Wudugast (6)Orc Marshcrawler Sloggoth Warhammer Wudugast (7)

I’ll be counting this as a vehicle, albeit one with legs rather than wheels, so altogether this comes to 7 points (four for the beast and three for the goblin crew). Added to my previous score this gives me a grand total of 68 points at the time of writing. (For those of you who’re reading about this for the first time and wondering what these numbers are supposed to mean, I’ve summarised the whole business here). Will I catch IRO with just 24 hours to go? What do you think…


Krule and Unusual – Part 10

Another day, another bunch of greenskinned swamp-dwelling scoundrels. These two are members of the Monsta-killaz warband for Warcry. First we have a Neckslicer…

Orc Kruleboyz Wudugast Warhammer (10)

And with him a noisy Bawla Boy who flushes the warband’s prey into the waiting spears…

Orc Kruleboyz Wudugast Warhammer (11)Orc Kruleboyz Wudugast Warhammer (12)

These are the last of the rank-and-file orcs that I’d planned to complete for this particular project this month. I have others but they’re not ready for paint and will have to wait for another time. Next I turned my attention to some character models, starting with this Swampcalla Shaman.

Orc Kruleboyz Wudugast Warhammer (16)Orc Kruleboyz Wudugast Warhammer (15)Orc Kruleboyz Wudugast Warhammer (2)Orc Kruleboyz Wudugast Warhammer (3)Orc Kruleboyz Wudugast Warhammer (1)

Meanwhile this unpleasant individual is a Snatcher boss from one of the Warhammer Underworlds sets.

Orc Kruleboyz Wudugast Warhammer (4)Orc Kruleboyz Wudugast Warhammer (5)Orc Kruleboyz Wudugast Warhammer (6)

Man, these characters are right fiddly bastards to paint and this guy, the Beastnob who leads the Monsta-killaz, is the trickiest of the lot. I wasn’t actually too keen on this model when I started on him but he’s really grown on me.

Orc Kruleboyz Wudugast Warhammer (7)Orc Kruleboyz Wudugast Warhammer (8)Orc Kruleboyz Wudugast Warhammer (9)

I’ve done pretty well at getting the Monsta-killaz painted up this month actually, I only have a couple of Gnarlwood Howlaz and a Klutcha-grot to complete the warband now. I’ll try to get to them after Orctober is over.

Orc Kruleboyz Wudugast Warhammer (14)

I’m still trailing way behind IRO in our Orctober painting contest and despite all my big talk I’m wondering if I’ll ever catch him. It’s not over yet though, and there are plenty more orcs still to be painted. The two Monsta-killaz are worth 2 points each, whilst the three characters are worth 3 each, bringing my total for the month to 56. This brings us to the end of pretty much everything that I hoped to add to my Kruleboyz collection this month. There’s just one more model I’ve been working on for this particular project and I’ll try to get it done tomorrow…


Orc ‘Ard Boys

Little grots are all very well (in their place!) but if I really want to stage a comeback against IRO I’m going to need to recruit more orcs. Last year I painted a couple of the (then newly released) Ardboys and now it’s time for three more. 

Orc Ardboys Wudugast Warhammer (2)Orc Ardboys Wudugast Warhammer (3)Orc Ardboys Wudugast Warhammer (4)

Let’s go lads – we can show those weedy Kruleboys what propa’ orcs is!

Orc Ardboys Wudugast Warhammer (1)

Mean gits aren’t they? I used to really like the old Black Orcs of WHFB but these successors are very impressive and, to my eye at least, put their forebears in the shade. I have five more to get to but as they aren’t even built currently they won’t get their turn this year.


Krule and Unusual – Part 8

We’re now ten days into the annual Orctober contest between IRO and myself, and whilst I have a respectable 13 points my rival has pulled out a lead of *checks notes* seven-hundred million billion. Well, my mama didn’t raise no quitter and so of course I have a plan to catch him. Mostly it hinges on him not painting anything else for the rest of the month…

Not that I’ve been idle in the meantime. Whilst IRO set’s his sights on amassing a mighty ork horde I’ve been pondering the big philosophical questions of life, such as “can an orc win a moral victory?”. Given that the answer to that is probably “no” I thought I’d better get back to painting quick-sharp and turned out a few more sneaky Kruleboyz.

Orc Kruleboys Warhammer Wudugast (7)Orc Kruleboys Warhammer Wudugast (1)Orc Kruleboys Warhammer Wudugast (4)Orc Kruleboys Warhammer Wudugast (5)Orc Kruleboys Warhammer Wudugast (6)

Whilst I was about it I grabbed my old Killaboss and repainted his shoulder pad. It’s a little thing, and not worth a point in our contest, but it had been bugging me for some time. When I originally painted him I went for a shiny, red metallic and to be honest it looked really naff.

Kruelboyz Killaboss Wudugast Convertordie AoS Warhammer (1)Kruelboyz Killaboss Wudugast Convertordie AoS Warhammer (3)

What was I thinking?! It looks like it was done in nail polish. Now he wears battered metal in line with the rest of the boys, and to my eye looks all the better for it.

Orc Kruleboys Warhammer Wudugast (2)Orc Kruleboys Warhammer Wudugast (3)

Anyway, together the five new recruits add 10 points to my score, leaving me on 23 in total. Plenty more still to do before the month is out though!


Skulkamungus Steelgutz

I’m currently in the slightly silly position of having three different fantasy orc armies on the go at once (not to mention the ork army for 40k). First we have the Kruelboys, who we’ve already looked at this month. Then there’s… well, I’m not going to talk about the second orc army quite yet but we should see them soon. The third army is made up of all the stuff that doesn’t fit into the other two, mostly Ironjaws and savage orcs. Someday I might have enough of these to separate them into two armies but let’s not get ahead of ourselves! Right now though it needs a leader to take charge of this rabble – enter warboss Skulkamungus Steelgutz!

I actually have quite a lot of plans for this army in the future, however I have to be honest with myself that time is a finite resource and I have many, many other projects on the go so it might be quite some time before I get around to them properly. When I do I’ll probably want to do an new warboss to lead them, perhaps riding on one of the big maw krushas (because those beasties are very cool aren’t they?). However for now I needed a “quick fix” boss to round out the collection, nothing that was going to drag me down another rabbit hole but something suitable to stand in as da boss for the next year (or several…) if need be. Oh, and because our budget is tight these days I needed to make him out of stuff I already had. So I grabbed a spare Orruk Brute, added bits from the ‘Ard Boys and ended up with this.

Orc Brute Warboss Wudugast Warhammer (1)Orc Brute Warboss Wudugast Warhammer (2)Orc Brute Warboss Wudugast Warhammer (3)

This hulking brute definitely counts as a big boss – so that’s 3 more points to me in my struggle against IRO, bringing me to 13 in total.


Krule and Unusual – Part 7

Just a quick one today as I only finished one more Gutrippa for my Kruleboyz army last night.

Orc Wudugast Warhammer (3)Orc Wudugast Warhammer (4)Orc Wudugast Warhammer (1)

His significance lies in the fact that he’s the last one I needed to complete my first squad armed with jagged spears.

Orc Wudugast Warhammer (2)

I still have more of these spearmen (spearorcs?) waiting for attention but in the immediate term I’ll be turning my attention to the ones armed with knives, axes, clubs and similar weapons.


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