The library is under construction! Fleshing out definitions, adding and creating comics as examples - if you can help, that'd be so much appreciated! :)

Devices Catalogue

Rhythm

Comics have visual rhythm and language-based rhythm. Visual rhythm guides aesthetic harmony and flow. Language-based rhythm guides pacing and expectation. Both are capable of producing evocation as an outcome. (more…)

Contraction

A successive sequence of panels or gutters that contract in size, to quicken pacing or evoke a specific effect. (more…)

Expansion

A successive sequence of panels or gutters that expand in size, to slow down pacing or evoke a specific effect. (more…)

Under and Overlapping Panel

A panel underlaps or overlaps with another's, suggesting spatial and temporal simultaneity with each other. (more…)

Pop Out

An element (character, object, speech balloon, etc) 'pops out' of the panel. (more…)

Crossing

An element (object, character, speech balloon, etc) crosses a gutter from one panel to another. There are three types: crossing over, under and within. (more…)

Master View

An arrangement of panels and gutters which utilises all or two of these devices (crossing of a partial or fully continuous background, tracking of a character and flow) to produce a scene. (more…)

Book Gutter Crossing

A long, horizontal panel or element that crosses over the gutter of a book (the ditch where left and right pages meet at the spine). (more…)

Model Composition

An arrangement of panels and gutters that structurally constructs and represents an object, internal or external. (more…)