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This repository has been archived on 2025-10-04. You can view files and clone it, but you cannot make any changes to its state, such as pushing and creating new issues, pull requests or comments.
  • C# 99.8%
  • JavaScript 0.2%
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These are the C# scripts from the Unity version of HyperBowl, not including any third-party or Unity-provided scripts, and also not the original assets licensed from Hyper Entertainment.

The HyperBowl-specific stuff is mostly under the Hyper directory. The other scripts are general-purpose (even the bowling scripts are used for other bowling games), so not all of them were used for HyperBowl.

The code here is written by me and available under the MIT License but the builds and updaters in Releases include IP (including the art and sound assets) from the HyperBowl licensor (Sony Development -> Hyper Entertainment -> Absolute Certainty), so feel free to download but please don't freely redistribute, they are here for your convenience so you don't have to scour the internet archive for them.