- GDScript 98.1%
- HTML 0.9%
- CSS 0.5%
- C# 0.3%
- Shell 0.1%
- Other 0.1%
| addons | ||
| content | ||
| core | ||
| export | ||
| general | ||
| LICENSES | ||
| screenshots | ||
| translation | ||
| .gdformatrc | ||
| .gdlintrc | ||
| .gitignore | ||
| CHANGELOG.md | ||
| CREDITS.md | ||
| export_presets.cfg | ||
| GODOT_COPYRIGHT.txt | ||
| icon.png | ||
| icon.png.import | ||
| icon.png.license | ||
| project.godot | ||
| project_builds_config.txt | ||
| README.md | ||
| REUSE.toml | ||
Super Practica
Overview
Super Practica is a game and a scientific research program to optimize the reproduction of practical knowledge. We begin with arithmetic and will take it as far as we can from there. The game is free and open-source software built with Godot.
This game is incomplete. No promises are made regarding its effectiveness or playability. Major changes and additions are still planned.
How to play the game
You can play it on the website's play page.
The game is hosted on Codeberg and itch.io.
How to edit the game
-
Download the source code to get the Godot project folder.
-
Download Godot v4.6.2.
-
Open the project folder with Godot v4.6.2.
How to contribute
See the Contribute page on the website for general contribution instructions. See the Git and Pull Request Workflow for how to contribute to this repository.
Discussion takes place on the Zulip chat. Register and post in the Gamedev channel to discuss how to improve the game and what to do. Also see issues and projects.
Funding Options
Copyright
Copyright 2023 Super Practica contributors
See CREDITS.md for the list of Super Practica contributors.
Super Practica as a playable game is licensed under the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This repository is REUSE-compliant. This means you can find copyright and license information for all source files in 3 places:
- Comment headers in files
- Corresponding
.licensefiles - The
REUSE.tomlfile
For a summary, player-facing stuff in the core/ and content/ folders is mostly under copyleft licenses such as the AGPL, and utilities in the general/ folder are mostly under permissive licenses such as the MIT license.