old toy rendering engine in openGL
  • D 93.9%
  • GLSL 5.8%
  • Makefile 0.3%
Find a file
2022-09-23 09:58:50 +02:00
shaders try adding bloom (wippest of WIPs) 2017-12-22 15:45:13 +01:00
source better error messages on dynlib load failure 2018-06-18 14:19:43 +02:00
textures fix bug in shaders (pow(0, 0)) 2018-03-21 11:29:04 +01:00
.gdbhist adding presets 2017-11-26 17:12:27 +01:00
.gitignore update gitignore 2017-11-27 09:59:23 +01:00
dub.json update copyright 2022-09-23 09:58:50 +02:00
dub.selections.json adding things 2017-11-23 13:57:12 +01:00
libstb_image.so start adding textures 2017-12-28 11:07:56 +01:00
Makefile not working yet 2017-11-22 13:56:55 +01:00
README.md it's not really a lib 2019-08-02 09:09:17 +02:00
test.d fix bug in shaders (pow(0, 0)) 2018-03-21 11:29:04 +01:00

Gadget

Gadget

Experimenting GL rendering + physics with D.

Building

You'll need the following packages:

  1. SFML and CSFML.
  2. dub
  3. An OpenGL implementation

Once you've set it up, follow these steps:

  1. cd into the root directory, where dub.json is;
  2. dub upgrade (may be optional, but do it just in case);
  3. dub.

If you're lucky, you should see something resembling this:

Gadget Preview

If that's not the case...it's ok. Gadget is still super-WIP and things break and change all the time. Just come back later I guess :)