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Hostile Colony Ideas

Concept for hostile will be a planet with multiple colonies upon it. It would be left type of planet with a thick Arctic and forest band great Plains and then mineral deposits and petrichemical around a belt and under the sea. It has one principal landmass and some smaller islands. 

Map – Borders to be added New Averoigne on the left, Bluchey covering central and northern continent & Blackmoor the south and NA’s islands.

It is a tidally locked earth sized moon of a gas giant in the Poe System, the Moon is titled Roderick and the Gas Giant Usher. At night the surface of usher – pinks and purples dominates the sky. It is a swelteringly hot planet through moist – those who work on the surface make use of coolant and hydration suits (though these are often not available for hired hands or indentured transportees.)

I am only sketching the three mainly colonies here while I have ideas for smaller colonies ‘squatters’ etc I would like a lots of that to come from the players. 

Major Colonies

New Averoigne 

A corporate colony of the Eraetoille Societie Anoyme (ESA) a Eurostat registered corporation. It claims the majority of the forested belt operating a hunt out-chop down-grow up model. 

First coureurs des bois (runners of the woods) trapper/hunter gangs go in and clear out the indigenous wildlife which can be dangerous but who’s hides are sought luxury items and various body parts have commerical uses. That makes it safe for the lumberjacks to go in and then the farmers settle the land largely to supply food and shelter to the lumberjack and trapping operations gor the severe winters. 

The capital and  starport of the colony is Vyônes. There is a very small Corporate Gendarmarie & a platoon of Legion Estrange but most settlers have weapons and are considered a militia. 

They joined the Legion to forget…Forget what? they’ve forgotten.

The population is largely  francophone african with a string Sengalese presence. 

Several ‘free’ colonies of refugees, religious extremists or wildcatters squat on New Averoigne declared territory but it hasn’t been worth disposing of them yet. 

Bucephalus (Bleuchy) 

A typical Bleuchy rancher

A United Americas cattle ranching colony operated by ConAm (Consolidated Amalgumated. ) Colonists pay for a territory to ranch and then are largely on their own though they have  to purchase supplies, stock etc through ConAm. 

Through ConAms extensive investment in correctional facilities they can also purchase Indentured Transportees (ITs) who work off their sentence and are then free. They can even get a replicant or android correctional supervisor for their ITs. There is also an option to lease troubled  teens as part of ConAms Colonial Rehabitation service they offer to parents of trouble youngsters. 

The only is dominated by large ranches of cattle supported by a hub of small towns – Cranford, Bright Hope, Clagmoor Heath, Kingston Falls, Darrington and Aberbygum.

The spaceport and capital is Jedward’s Holler – the governor, corporate HQ, the courts, federal marshals and a Air Cavalry  squadrion  of United America’s Army troops  are based there. 

There are squatter colonies on Bleuchy land but they are heavily harassed by ranchers. Escapee ITs also sent up settlements or bandit camps. 

Blackmoor 

This is an operation in the coastal mountains and under the neighboring seas performing mining and petrochemical extraction under the control of the Atlas Outland Group (AOG) with no state involvement.

crampt miner sccomodations

Miners, wildcatters  and other workers are brought in on long term contracts.  On the mining site the sites are dry of booze and drugs, there are no weekends and nothing gets in the way of the job.  They sleep in crampt cots and often dont see daykight for weeks (in particular in the undersea mines.) The authorities akso put on violent sports spectacles for the workers each Sector having a team.

Once a month they get a weekend off most head to the  captial Blackday for debuchary at its strip joints, bars, brothels abd gambling dens (all operated by the company.)  A recurring musical festival Bad Rock at Blackday at the Tivolli Pleasuredome another feature of the debauchery. 

Underwater miner

None of this applies to the senior company people based in Blackday who have full access to its pleasures including ‘furniture’  companions with their sumptious corporate apartments in the monroe heights apartments. (if their spouse has been unable to join them.) 

Corporate double standards

Rail and pipe lines run products to the soaceport at Blackday. 

AOG SecPol (Security Police) takes pride in recruiting brutal and disgraced cops and police and honing their proclivities to protect shareholder value.

The principle mining sectors are Gygax, Greyhawk, Overlord, Harn and Marrakesh. The principle petrochemical sectors are Mongoose, Cepheus, Chadwick and Miller. Mines/Rigs are numbered within them ie Overlord 6 or Miller 5.

Criminal bootlegger and drugcooker gangs operate in the hills supplying the needs of miners on shift. They are populated by folks frol other colonies or AOG crew who ran off their contract.  SecPol runs Operation Arneson-  the Company hires freelance gangs of mercenaries to go up in the caves and abandoned mines they use and destroy them. 

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gone in 60 fathoms: GM notes

initial incentive for gone in 60 fathoms was to re-create something along the lines or smoky and the bandit or convoy. However, as only thought about it, I’m worried that would be very monochrome in terms of a campaign.. I am not entirely sure that I have been successful in escaping but Uni-colouration.

The solution presented itself when we went to New York earlier this year and I happened to rewatch Fury Road and Furiosa on a flight. I thought if I had sufficient action in an around the cars Ilike in those movies I could have something for the non-Driving players to do.

In terms of the set up, I always find Telly Savalas makes a delicious villain the idea of being the anchovy King of the Midwest was informed by sources like various considerations of the Fargo TV show and the concept of the mission being transporting his pet killer whale to freedom seemed both sufficiently emotional and quirky to be a good hook.

In terms of the weekly action this was largely but not entirely driven by random tables I populated with potential opponents incidents colour over the weeks and months leading up to the campaign. Some of those entries didn’t get you used or in the cold light of play appeared distasteful so I didn’t use them or all of them accordingly. I think in retrospective I provided stats was doing less on the fly as I run the game, it would’ve helped me somewhat.

I think a closer reading of the rules would have led me to realise the considerable advantages of a good old boys have in a motor base scenario and accommodate more off-road action to compensate. However, I think I managed to have sufficient things happening away from the steering wheels so it wasn’t too much of an impediment to play. I really want the sense of the road miles decreasing and the time to target decreasing I think I could’ve been a little harder to make things a little more nervous at the end in terms of timing rather than increasing the threat but it was all alright on the night.

I would like to thank my players for the ingenious characters and the contributions. I would also like to find them for their tolerances of the weaknesses in my GMing and their enthusiasm.

I have also enjoyed that write ups.

Next up playing traveller, two convention contributions to think about , ACW Spies in Liverpool & Hostile.

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Gone in 60 fathoms: the grand finale

4 out of 5 the players contributed notes for this write up

Slippy the dolphin man experient played by Robert is triumphant and making plans

AI art of Slippy by robert

Apollo the orca is free at last!

Despite a last minute betrayal, at the handover, the crew fought their way through the goons on the ferry, who had captured the Greenpeace activists, smashed open the rear doors, and Hairy J backed his pride and joy big rig off the edge.

Apollo was released by the Herculean efforts of Slippy the Man-dolphin, into Galveston bay, out of the sinking trailer, to vent his righteous fury against the sharks that were biting the lovely marine biologist Misty, after her kung fu fight in the villains helicopter resulted in a watery crash landing.

Cotton dove into the water, and pulled Misty to safety, setting his snake on the shark that was leaping after her onto the deck, in search of the rest of her leg.

Galahad revealed at the last confrontation, that he had been secretly reinstated as a federal marshal, and had deputised us all, thus giving us qualified immunity for the trail of squashed, shot, and bitten dead goons we had left on the way to to his arrest of Draco, the Anchovy King

.

Draco

The vampire bikers, the Mormon and his brides, the roller derby bomber girls, the Condorman, the skydiving scions of shaolin, the Chinese storm wizards, and every other bounty hunter who had tried to claim the reward for thwarting us, who lay broken in the dust along the highway.

Vampire Bikers

Rescuing the astronaut from the Area 51 conspiracy nutjobs had paid off handsomely, earning an official pardon and the grudging respect of federal agents Mulder and Scully, our theft of their jackalope forgiven.

1975 Mulder
1975 Scully

Slippy watched Draco being hauled off in cuffs, glad that he was to be punished by weak human law, but wishing he had been able to deliver the far more egalitarian law of the sea, to the blackguard who had kept him prisoner, mistreated him for years, in The Laboratory.

He could wait for Draco’s release, and revenge could be served cold, cold as the Marianas Trench….

Andy Horton explains the big reveal his character was a Fed

It was done. It seemed so long ago he’d heard the offer on the radio and turned the Charger around. He’d made the call himself, tipped off his contact – the one man honest and senior enough he could trust him to do the right thing with it:


“Justice Blackmun, this thing is bound to draw Draco out. He’ll overstep and you can bring federal charges”.


“Why not be part of that from inside the operation? Wear a badge again?”


“I failed the law, failed my sister when I wore a badge, Sir. Wouldn’t be right”.


“Call me if you change your mind, Conroy!”


Through the chase, he’d used the police band radio in the car to update the judge’s people on Draco’s moves and the agents of his cross-state conspiracy.


And as he’d driven alongside the crew of outlaws and outsiders, he’d started to regain something. The commitment to protect the weak, serve the honest. Using his Highway Patrol training and experience while the others brought their own strengths to the team.
So he made the call, and the old judge made sure that next town an undercover agent met him with the tin star.


The final run was an adrenaline ride to the boat. Galahad had to admit there was a kick to taking on the best drivers in the Galveston PD.
Getting aboard cost poor Cotton his truck, and pretty much wrecked the Charger. But they freed the orca, disarmed the goons, and were ready for Draco’s arrival.


Galahad partly wanted to let Slippy savage the man, but he knew this was the better way. The way Janey would have wanted. She was always a gentle soul. And besides, what would break Draco most was realising he wasn’t as all-powerful as he believed. His evil empire was built on sand.

Sir Galahad’s ride


With the business done, it was time to say fare-thee-well to the team. Something told him they might work together again some time. But for now, it was time time to pick up his second car and head to Washington DC for a debrief. Not that he had to rush like on the way west. Galahad put on his sunglasses, gunned the Challenger’s engine, and put the Stones on the eight-track. He thought he might go back via Nebraska… https://www.youtube.com/watch?v=RbmS3tQJ7Os

Vietnam Vet Mechanic Cotton played by stanthorpe decides to help the Galveston PD with their enquiries

Cotton

C: Well, y’see it was all the jackalope that did it, right?

P1: Don’t give us that pucky mister! You tell us exactly how…

C: Calm down, man, calm down. You’re messing with my vibes here. I’m getting to that.

P2: Look. Look, my colleague is just unclear about how you ended up on the ship

C: As I said, the Big Man needed takin down a few pegs so me, Misty, fishman & the boys all…

P1: …decided to do a bit of breaking & entering, theft, dangerous driving, assault, assault with a deadly weapon, attempted murder, larceny and, as you put it earlier (reads notes) “woowoo with the big fish”?

C: (laughs) yeah, that’s it man. That’s it. And it worked just fine too. Man, you should have seen their faces!

P2: So you’ve been racing across country to drop off this whale? You some sort of… hippy?

C: Well, I dunno. That’s all names and titles man, which I don’t go in for. I guess… we’re all hippies deep down, ain’t we?

P2: Ok, so. So… So how did you get onto the ship?

C: Well I tried to follow ole’ Galahad over Galveston bay, but Betty, well, she ain’t one of those fancy flying cars like you see on teevee nowadays. So she took a bath, rest her soul.

P2: Betty?

C: My wheels, man! Pruttiest beat up van you ever did see

P1: Fine, whatever, so you, what? Swam to the ship?

C: Yup, I got there & climbed aboard & then untied the hostages, whilst Galahad & Hairy took care of the goons.

P1: Hostages?

C: When I saw Misty in the bath with a shark.

P1 & P2: Shark?

C: Yeah, one of those bigguns, swimmin in the bay. Took a nip from her leg, so I jumped in to help

P2: You went in on your own to deal with a shark?

C: Wha? No, man that’s just plain dumb! I had Beb with me!

P1: Beb?

C: My snake, man. My snake!

P2: Snake?

C: Yeah, anyway I got Misty and as Mr Shark came in for another mouthful, Beb leaped out and bit the shark in the eye

P1: Your… Snake? Bit the shark?

P2: In the eye?

C: Yup. And then, well, Mr Shark went away, taking poor ole’ Beb with him. And then, well, I guess the Bigman turned up on the whirlybird, and… well, you know the rest.

P1: You lying degenerate piece of crap. This is so much bull. If it was up to me you’d be going away for years

C: Well, lucky it aint up to you, is it? I mean ole’ Galahad got him a star and some pull with the big man and I’m oh-fish-yell-ee righteous with you all. Do I get a star?

Matt’s character trucker Hairy J calls his mom after the whole deal

Hairy J

A roadside callbox, a long way from Galveston.

Hi Mom. Yes, sorry I didn’t call yesterday, but I was on a job. No, not the usual job. Just y’know, a job.

Not drugs, Mom, not this time. Didn’t pay, just a karma job, y’know? Doin’ good in the world.

The Rainbow

Galveston? Yes, yes mom that probably was the Rainbow you saw on the News. No, she’s fine, a few bullet holes and a new windscreen is all.

Yogi is fine, he’s just sleeping. I’m fine too, by the way.

Well that was a lot of police, but we were sorta deputised it turned out, so they couldn’t arrest us and I suppose they took it all in good humor but we’re not in Texas anymore and I’m not going back soon anyhow.

Apollo

Yes, a whale. A crime lords whale.

No, i don’t think the whale was a criminal. He was, like, a prisoner, right, and he wanted to be free, so we busted him out and drove him to the coast. we had a ex cop who turned out to be fed or something, and a tow truck guy and a marine science lady and this walking dolphin man.

No, Mom, i’ve not been taking that stuff. Just listen.

So we rescued the Whale right, and headed out cos it was going to take a couple of days and this buy crime he sets everyone he can get on the radio after us and he’s got Vampires and Roller Girls and Super Cars and planes and stuff and it all get a bit wild really. The cops were the least of our problems, turns out.

Eventuallly we got Galveston but the crime lord guy had had got some goons on the boat we were gonna meet with and so we had to have a shoot out, and there was something with a shark, but man i was really tired by then and was had to point guns at folks…

Dear Old Yogi

I made Yogi stay in the truck, of course. He’s not made for this stuff

…and then the crime dude turned up and we pointed guns at him and then the feds turned up so the local cops couldn’t arrest us and then they let us go so i just high-tailed it out of the state before anyone changed their mind or checked what i picked up from crime guys helicopter.

West next, I think, so we’ll drop in on Dad and come up your way later this year. Say hi to Tanya for me.

You too, see ya Mom.

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Gone in 60 fathoms: so close you can taste it

Robert as written this up as character slippy an x tech mutant doophin- man

Slippy (AI image generated by robert for hid character)

Nearly at the coast just an hour to go till Galveston!

They’ve thrown nearly everything they had at us and we’re still on the move and up to shedyule.

But the crew are worrid that the bad boss man is saving the big bads for last.

As we get closer to port we lose chances of taking a detoor so they’ll mob us at the last stretch.

Cotton radios his old buddies but they get cold feet as soon as they hear who we robbed and that it coud be dangerus.

Cant count on them, just us.

We hear chatter about what we done last night and geussing who we are. Lots of young peeple wishing us well. Hippies and green people.

Never seen a green person only pink and brown.

Galahad and Misty sweet talk the radio station to tell evryune to be at the dock to see a big whale party.

They cant shoot us if were surounded by peeple.

Were steemin down the road to the port and people are waving at us and holdin sines with pitcurs of wales and Free Apollo and its good to be poplar and I can leen out of the cab and wave to them, they think Im in a soot.

boo ! hiss!

But then a chopper comes big and black and ruins our day. Dropping a hook on a chain, to grab the trailer.

Galahad shoots at the chopper with the long gun he took of the bad man on the water tower but misses.

Then a boat comes a long side with guns on and we cant get away cos the road goes a long the coast.

boat

A biker is coming up behind. And a van.

not s van

I jump into the sea to reach the boat.

Cotton chokes the engine to make smoke in front of the biker.

The chopper fires missiles at the road making a crater.

Hairy J swervs round it. Water sloshing out the trailer. Bad for Apollo.

The van tries to ram Galahad but he doges it.

Bike tries to get on the back of the rig, but Hairy jinks it and he is swatted away.

Boat pilot fires miniguns at the rig while I clime on.

Chopper grabs Cottons pickup. Starts lifting two wheels off ground.

Misty jumps from the rig cab to Cottons truck and climes the chain.

Big man

In the boat is a big man with small beard not proper beard like Hairy and Booboo. A little man takes the wheel, as the big man tares his shirt of and starts shouting nonsense at me.

hollering

He tries to grab me but I am Slippy by name and by nature.

This man is strong and knows how to fight this will be good to not hold back.

The chopper has lifted Cottons truck in the air.

Misty has reached under the chopper.

Galahad and the van are chasing each other trying to push each other off road.

The big man has me in a hold, but I escape.

I get him in a hold but he escapes.

We cant beat each other.

The man at the wheel gets pushed out and we swerve to the shore.

Hairy swerves and nudges Cottons pickup to make it swing.

It comes off the hook and the chopper loses control, spins out to sea.

The pickup falls into the bay, hitting front of the boat, the boat turns over end to end and I fly throu the air with the big man with no vest onto the dock where we land on the hood of a police car.

The sheriff shouts ‘Dagnabbit!’ and lots of cuss words and slaps his deputy wile we roll on the ground still figting.

Galahad nuges the van into a wall and drives back.

Misty is figting the chopper crew and some fall into the sea.

The chopper flies toward the dock but what has happened to Misty?

I get bored of the man with no vest holding me.

I bite his nose he lets go. I pull his stretchy pants over his head and kick him in the sea.

The sherriff is shouting at me but backs off when I give him side eye.

I run back to the dock to join the others.

The crowds are cheering. I tell them to run to the dock to save Apollo.

A girl gives me a bunch of flowers and kisses me. I like these peeple. Not like the bad peeple.

Nearly done with the mission. Off to the ship and itll all be over.

Very very close to galveston

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Gone in 60 fathoms: Roller Derby Porsche Girls

Alasadir has written this up as his character Misty

Leaving Bugsville we’re mighty close isn’t to far til we can get our boy Apollo back to the ocean.
Galahad up front , Cotton to the side , me Hairy J and Slippy in the main truck. We clock in the rear view 12 Porsche 911s sweet cars, but the drivers they don’t look so sweet, and they are approaching fast.


Our Slippy chucks some barrels, taking a couple off the road. These crazy roller girls are out on skaters now holding on to thr porsches and firing grappingly hooks from fancy wristbands.

Apollo uses his tail splashing water out onto the road. This takes one of those gals down. It looks like they are trying to put something between the trailer and main truck..a Bomb?…A Bomb, god damn it.. Theb Slippys is up there fighting off roller derby girls …but he slips and falls right off the rig. Gallahad is on the case though and scoops him up.

Roller Derby girls attack


Diffusing this bombs going to take some time …time we just don’t have. Slippy difuses the bomb guessibg tge rught wire to cut. We’re taking more of the porshes off the road, only 4 left now but the main tank is getting low Apollos going need a top up.

17.00 250 miles and 7 hours to go till Galveston


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Soviet Super Hero: The Kosmonaut

Andy Stimpson of the excellent ‘Breakfast in the Ruins’ podcast on Michael Moorcock and similsr era pulp volunteeres this PC for the proposed soviet supers game i suggested in Games on my mind

The Kosmonaut – her body was turned to radioactive mush inside her space suit. Her powers are:

  1. Not collapsing into a puddle of mush (takes effort to maintain, otherwise she has to live in her space suit)
  2. Using her radioactive mush powers to krush kapitalism
  3. Turning other people’s brains to mush with focused beams of radiation – power manifests when weeping and bemoaning her lack of love… But she always knows she has the love of the Roscosmos Committee (unfortunately costing the Committee several mush brained trainee cosmonauts per year in sacrifices to keep her feeling the love of the Supreme Council)

This is her public image with sone cool misson badges and medals. However she is actuall mush contained by a spacesuit.

She was the face of soviet rocket aviation before “the incident”, so her actual existence as radioactive mush in a suit is a closely guarded secret

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Teaser new traveller campaign: IISS intelligence briefing: MOST SECRET

For a few months now Andy Horton one of our regular monday GMs has been leading us through sector genenatuon for traveller game he will run soon here is an in universe summary of the Sector.

This subsector provides both opportunities for strategic and scientific development and considerable challenges. In the wake of the end of corporate investment in infrastructure followed by the Redoox pandemic, the luckier worlds of the sector are slowly rebuilding. The less fortunate are in decline.

The local power, the so-called Lexicon of Ator, has used the disruption of the disease outbreak to consolidate its power and has expansionist ambitions to become a regional superpower. The thin-stretched local Imperium presence is of course doing its best to assert our status as the rightful government and authority. This is not easy in a sector marked by worlds without robust economic and communication infrastructure. For a subsector of this size, there are few starports of acceptable modern standards.

We must also consider the presence of a sometimes aggressive Aslan minority, persistent piracy, and those who have discovered that the so-called Badlands Sector is – to use the title of an inflammatory TAS news article – “Where people go to disappear”.

The subsector is, as you know, the location of the Red Veil nebula with its adjacent worlds. This unique astronomical phenomenon, defying all sensor technology and perhaps linked in some way to the Ancients or other pre-Imperium civilizations, merits further study. This is, due to the above political and strategic issues, not possible at the present time.

With only a small naval presence and similarly few Scout bases, it is permissible to engage detached duty or contractor assets to extend our intelligence capacity in this region. With the Lewis and Clark and its crew engaged indefinitely elsewhere, you have authority to recruit or suborn appropriate vessels and their crews as you see fit. As you know, a storm is gathering and we must be ready.

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Games on my mind to run….

I have a wishlist/project list of games i would intend to run I thought i woulf share those thoughts here.

Mitteleuropedia my 1930s pulp on a alien planet game will be getting tried out at a Owl Bear and Wizard Staff 25 and if successful wheeled out for future conventions

Eagles over the Mersey liverpool spies in the Americsn civil war game ruining Confederate sanction busting will hopefully run next year (2026)

Monday Night Judge Dredd talked in the monday group of a rotating GM Megacity-1 game where you plsy judges having collaboratively populated the sector. Very much hill street blues meets judge dredd.

I really want to run some Hostile , with some customisation of the setting with players as either corporate Troubleshooters (trying to do the right thing despite corporate masters think minder or boon in space) or a Convict Colony with player characters across a stretch of Colonial life.

Old School Fantasy sandbox reusing old published scenarios like I did a few years ago in Black Hack zero to hero.

Wirral Vikings an everyday tale of nordic folk – a inter-generational game from the Viking occupation of Wirral from 902ad, Battle of Brunanburh 937ad and subsequent accomodation with Mercia/England. Pribabky drama system as there should be as much action in the Thing (assembly) as the battlefield.

Wirral Viking resistance post 1066 a follow on from the above dealing with the Norman invasion and eventusl harrowing of the North.

V

Liverpool ghostbusters/rentaghost/urban horror I am collecting and fabricating a lot of local folklore with the view to a Merseyside set psranormal game. I am unsure yet where to set dial on horror/comedy and just plain wierd. A histirically set ‘soft launch’ is bbeing tested at Owl Bear and Wizard Staff 25.

partically inspired by this old champion supplement

Soviet Super Spies 1948-1991 – from the Berlin airlift to the failed Russia coup a inter-generation super powered commando spy game worh one scenario a year touching on major events of the cold war ie bay of pigs, 6 day war, Prague Spring, Indo-Pakistan war, Invasion Afghanistan, Invasion of Lebannon etc; with scenario results developing a alternate history. Tempted to use some variant pendragon passions / campaign ratings with a supers system. Could havw a wide cast of agents, seperate GRU, KGB teams (parties) etc;

Three thousand years of longing

The imagery of the Queen of Sheba’s court in three thousand years of longing has a powerful effect to me and inclines me to either run an Arabian Knights game or a Biblical near east game with the lands of Solomon, Troy, Sheba, Minoan Crete, Troy, Hitties, Babylon, Edom etc; all mixed up. The current war crimes in Gaza make me a littke anxious about a game with Israelis smitting Philistines in the mix but i still think about it.

Soap Opera Game thinking as an occassiobal game where players drop in on breaks creare characters and add to the neighbourhood creating a textured world of a british style soap.

oiled muscles

VHS Swords & sorcery – a black sword hack or by this axe I hack game with the world populated literaly by the Barbaripolitation works of Roger Corman, Italian and Turkish movie makers with the twins of the Sorceror, Ator the Fighting Eagle and the Beastmaster all inhabitanting adjacent lands (or dimensions or planets.)

hick n holler I have an ambition inspired by Justified, Mr Majestyx etc to run a dowl at heal rural crime game I may tie this to elements of background from my Gangbuster’s game.

Wind & the Willows/Piper at the gates of dawn

A recent episode of the monster man podcast confirmed it is chaosium canon that Pan is an aspect of Shub-Niggarath. One of my favourite pieces of accidentally revalatory writing the Wind and the Willows chapter ‘Piper at the Gates of Dawn.’ I wonder if I could combine them prrhaps via the Dreamlands into a scenario.

00 Action Force I have numerous James Bond RPGs as well as the Streetfighter supplement ‘secrets of shadloo’ and I also have a lot of nostaglia for the 80s toy line Action Force who battked Baron Ironblood – I’m thinking of a game where PCs are spies (UNCLE?) for action force and I can i use that material.

a world of darkness style game but based on the ‘chronology’ and mythology of Hammer Horror films, amicus, trigon etc so curse of the werewolf style werewolves, the Cult of Dracula, anti-colonial mummies, gorgon(s), reptiles, curse of the crimson altar/witches style witches, quatermass aliens etc

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Gone in 60 fathoms: Nazis, we hate those guys

This is a true story. The events depicted took place in Texas in 1975. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

The army of fascists who emerged from the dust storm to attack the small convoy.


Calling for police assistance, the crew fight off the Nazi horde. Hairy J swings the Rainbow’s trailer like a wrecking ball, Misty leaps with superhuman grace from vehicle to vehicle fighting the attackers. Slippy tears them apart. Galahad shoots and drives them off the road. And Cotton impales one on the hook of his tow truck crane.


The honest cops arrive and engage the remaining fascists.


The team are pretty beat up. Galahad’s CB network finds nothing in the next town worse than a bible college soronity charity car wash going on.


In town they patch up their vehicles and wounds, refuel, grab food, and change into fresh clothes.


Cotton is held by the police over the dead bad guy on his truck. Galahad fails to persuade them to let him go, despite his being a retired fellow cop.


They remove the body and take advantage of the cops being busy to head out. It seems a good idea to get the vehicles cleaned at the car wash as they head out, but homing beacons are planted on them and a fleet of Porsches driven by sinister glamorous women set off in pursuit…

16.00 350 miles and 8 hours to go till Galveston

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Gone in 60 fathoms: Thunder, Rain, Lightening the way you move me is frightening

This is a true story. The events depicted took place in Oklhoma/Texas in 1975. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

Dear Sir,

I was watching the most recent episode of Gone in 60 Fathoms when I was struck with disgust and disappointment at just how much this family show has deteriorated in over recent episodes.

Whilst we were treated to the prospect of a family-orientated show traveling past the modern oil-metropolis of Dallas, the writers inexplicably had the convoy travel veer off & head through badlands after taking on – and then assaulting! – a passenger for no reason. Also, if this was not bad enough, the show then veered off into pure unAmerican fantasy!

Whilst the guest stars were excellent & the actors did their utmost to deal with the nonsense they were delivering with the gravitas it deserved, the writing has clearly descended into chaos as there were a multitude of frankly ridiculous and inconsistent events that were deeply out of character for all concerned.

Oliver Wolf he got run over

Not only were we treated to the character of Cotton suddenly going from being a taciturn mechanic into some sort of rampaging roadster (who cold-bloodedly ran over a foe), the crew went from welcoming their information-providing passenger to attacking him, with nary an explanation.

The Passwnger
creatires the passenger was carrying and the stotms were after

There were then dubious depictions of lightning-riding oriental ninjas, which is simply unacceptable depiction of Chinese communism on prime-time American television – whilst we were also treated to Mistys costume seemingly changing at random as the varmints terrorized the red-blooded all-American truckers.

The Storms

Then, to cap things off, the orientals demonstrated SUPERHUMAN abilities by lifting the truck through the air on a storm of water. These pernicious ideas showing unreasonable depictions of other nations nationals undermine the very things that make America exceptional, at a time when the threat from Chinese communism has never been greater.

Do you like gladiator movies, son ?

The only saving grace was the heartwarming concluding scene between Sir Galahad and the Texas Sherrifs department. The depiction of innocent small town Americana & their respect for both outsiders and law & order was a family-friendly example of all that this great nation stands for – and the writers could do with more of these sorts of character-driven scenes.

Please please please, I beseech you, bring back Mr Snodgrass as show editor.

Regards

Angry from Manchester, Clay County, Kty.

14.00 400 miles and 10 hours to go – in Texas have a Oklahoma sticker

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