O Canada: Vassal module now available

https://vassalengine.org/library/projects/O-Canada

Thanks to the efforts of Chris van Sommeren, a Vassal module for O Canada is now available!

District Commander ZNO: Vassal module available!

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Emma Carter has just uploaded a Vassal module for District Commander: ZNO.

https://vassalengine.org/wiki/Module:District_Commander:_ZNO

Thanks to her work, there are now Vassal modules for all four games in the District Commander series.

At this point, I do not see myself making new games in the series, at least not in the near future… I am occupied with too many other projects right now… though there are a lot of conflicts I would like to profile using this system!

I hope you will make use of these modules.

EOKA: Vassal module available

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Emma Carter is coding up a storm!

She has just uploaded a new Vassal module for EOKA.

Help yourselves, everyone!

https://vassalengine.org/wiki/Module:EOKA

District Commander Binh Dinh: new Vassal module

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Many thanks to Emma Carter, there is now a Vassal module for play of District Commander Binh Dinh!

https://vassalengine.org/wiki/Module:District_Commander_Binh_Dinh

Emma also created the Vassal module for District Commander Kandahar.

https://vassalengine.org/wiki/Module:District_Commander_Kandahar

District Commander Kandahar: VASSAL module now available!

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Thanks to Emma Carter, there is now a VASSAL module available for play of District Commander: Kandahar!

https://vassalengine.org/wiki/Module:District_Commander_Kandahar

Shining Path in the classroom

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Last month Aaron Danis, a professor at the Institute for World Politics (an independent graduate school that trains students for careers in national security and international affairs) used the Vassal version of Shining Path as a classroom activity in his course “Counterterrorism and the Democracies”.

He very kindly wrote up the exercise at the following link: https://www.iwp.edu/students-alumni/2021/04/01/iwp-students-play-in-peru-counterterrorism-wargame/

There was only enough time to get through the first three turns, but he would like to return to it later and spend a half or full day on it. The students were enthused and added knowledge from their own readings or documentaries they had seen on Sendero Luminoso. He tried to get his students to play it out on Vassal by themselves, but the interface and technology was a bit of a struggle so he adopted a simple solution of setting up the game for himself, then sharing the game screen on Zoom with the students so they could discuss and direct the moves of the pieces.

I’m glad this worked out well!

Civil Power: rules, scenarios, VASSAL module available online

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Now that the game is officially out, CSL has made the rules and scenario booklet and VASSAL module available online here (if necessary, change the file extension from .zip to .vmod):

https://drive.google.com/drive/folders/1i19QZV5qBeZVHv1U5iucoW1tb8w2StEk

But we’re sure that you would like to have the physical product too, so the order page is here:

https://www.consimsltd.com/products/civil-power

Fight the Power!
(or be the Power, you can do both)

District Commander Maracas: VASSAL module available!

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Trevor Lieberman has braved the demons of Vassal and created a module for District Commander Maracas!

Download it here: http://www.vassalengine.org/wiki/Module:District_Commander_Maracas:_Virtualia_2019

It needs a few people to work it and check it over for errors or bugs, so this may not be the final version, but there is the page to find it when it is.

Thanks so much for your work Trevor!

(Honestly, I have tried off and on for the past few weeks to finally get it together to understand Vassal and Tabletop Simulator, and both have thoroughly defeated me except for the simplest things. I did make a functioning version of Guerrilla Checkers on TTS, but have no idea how to distribute it now.)

[ETA: Trevor also made an Excel spreadsheet to automate scoring for Population and LOC Control victory points for the module: https://boardgamegeek.com/filepage/213982/automated-scoring ]

Brief Border Wars: Vassal module available!

The illustrious Tom Swider has created a Vassal module for Brief Border Wars!

Get it here: http://www.vassalengine.org/wiki/Module:Brief_Border_Wars

Many thanks Tom, people will appreciate your work!

Playtester call: Civil Power

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Provisional cover art, by “seado3”

Comrades, the time has come to render aid.

Civil Power, my tactical “sandbox” game on civil unrest will be published by Conflict Simulations Ltd. next year but first it’s time for some concerted playtesting.

Kevin Conway has made up a Vassal module, and we are looking for people to take the game and its scenarios for a spin. If you want to get involved, here are the requirements:

  • Have Vassal on your machine, and know how to use it.
  • Know what Basecamp3 is and how to use it, or have rudimentary experience with some similar web-based project management software (mostly leaving messages and downloading files).
  • Email [email protected] to get onto the site.
  • Don’t be a flake. I appreciate your time and help; let’s make it worthwhile.

I’ve been doing some more work on this game the last while, overhauling language and revising mechanics. This is one of the first games I designed (technically the second; my very first was in 1982, a very derivative game on the Pusan Perimeter) and I’ve written a lot of rules since then.

I’ve also been revising, dropping and adding scenarios: currently there are 13.  Back in 1991/92 I was drawing them up based on newspaper headlines, so there are scenarios for things like the LA riots and one based on keeping Afrikaner neo-Nazis out of a hotel… but these are restive times we are in, so I have added 2019 Hong Kong and Caracas protest-counterprotest scenarios for 2019. It won’t be difficult for players to make their own.

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