“A perfect modeling of chaos and terror”
October 24, 2017 1 Comment
Over at The Players Aid blog, Grant Kleinheinz has written a superb, very long and detailed review of his impressions of Colonial Twilight. Go read it!
The money quote:
I was really impressed with the integration of the theme into the gameplay and the care given to make sure players actually feel the consequences of their actions. As I have played the game, I have paused many times to simply think about things, either my actions during the game, the moral turpitude of the two combatants (who is the good guy? Is there even a good guy?), the purpose and meaning of it all, etc. I truly believe that this is Brian’s masterpiece, his Mona Lisa, David or Sistine Chapel as it were. The skill with which he has weaved the bitter elements of the struggle together in a playable and enjoyable way is nothing short of triumphant. And any game that can make you think about things is a good thing. Bravo, I say! Bravo.
I am so pleased with this theme that I have seen in reviews of this game… that it made people, in the course of playing the game, think about what it was they were playing at, and what relation it and they bore to the grimy historical reality. In that sense it is not a physical simulation but an emotional simulation of the conflict, something that doesn’t always emerge in wargames (though any good wargame will create lots of excitement and suspense for the players). And I’m proud that I have been able to foster these feelings, however ambivalent, in players.
Thank you so much Grant! (And it’s my birthday too!)






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