Showing posts with label Fantasy. Show all posts
Showing posts with label Fantasy. Show all posts

Tuesday, April 14, 2026

Dominion (The Dracula Files #5) 3Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Dominion
Series: The Dracula Files #5
Author: Fred Saberhagen
Rating: 3 of 5 Stars
Genre: Fantasy
Pages: 242
Words: 91K
Publish: 1982



The more I read of this “series” the more I am convinced that Saberhagen wrote a whole bunch of standalone fantasy stories and then when he couldn’t sell them because they stunk so bad that no good editor would touch them, reworked them into a Dracula Files series by bookending each story with Dracula and tying it into that mythos. Editors love series, no matter how iffy they might be.

This time around Dracula, going by the name Talisman, is involved in Arthurian Legend and the Sword in the Stone. He has to stop a super bad evil badguy magician from stepping into our current time from the past, where the super bad evil badguy magician was about to be defeated by Arthur, Merlin and his forces.

Dracula only appears near the beginning and the end and plays almost no part. That is reserved for a Merlin who is a drunkard and willfully forgetting the past and some stage magician who is related to the events of the summoning of the super bad evil badguy magician. Stage Magician is just a dupe who we follow to see the events unfolding. I can’t even remember if he survives or not, that’s how much charisma and “presence” he had in the story.

These books are not a “super bad evil badbook magically delicious” way to spend your time, but they aren’t a very good way either. You’d be better served doing your laundry or going to work and earning money to pay off your mortgage. Or even just eating a bowl of Lucky Charms.



★★★☆☆


From the Publisher

A Chicago police detective investigates a series of bizarre murders and becomes involved with vampires, sorcerers and the deadly fight to gain control of a magical sword


Sunday, April 12, 2026

Lords and Ladies (Discworld #14) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Lords and Ladies
Series: Discworld #14
Author: Terry Pratchett
Rating: 3.5 of 5 Stars
Genre: Fantasy
Pages: 260
Words: 89K
Publish: 1992



My goodness, Pratchett just can’t keep himself from spouting off and preaching at his readers. This could easily have been a 4star read, or higher, as the story is wonderful and I thoroughly enjoyed it. But yeah, I’m not reading a fantasy series to get preached at by some wacko who only gives lip service to such things as logic and theology.

Sigh...

★★★✬☆


From Wikipedia.org

Granny Weatherwax, Nanny Ogg, and Magrat Garlick return to Lancre after their recent adventure in Genua. Magrat is stunned when King Verence proclaims their imminent marriage, having already made all the arrangements in her absence. The sudden appearance of crop circles reveals to Nanny and Granny that it is now "circle time", a convergence of parallel universes when the Discworld is susceptible to incursions from the "parasite universe" of the Elves. Elves are capricious and amoral creatures that enter the minds of animals and sentient beings in a more destructive way than witches do, using "glamour" to alter human's perceptions of them. They are normally kept away by a circle of magnetized iron standing stones known as the Dancers. When Nanny and Granny refuse to explain the situation to Magrat, she leaves the coven, disavows witchcraft, and moves into an apartment in Lancre Castle. She soon becomes bored with the courtly lifestyle and unsure of her place.

Mustrum Ridcully, Archchancellor of Unseen University, leads a small group of faculty to attend the wedding. Along the way, they are joined by the Dwarfish lothario Casanunda.

Granny and Nanny discover that a group of local girls, led by Diamanda Tockley and including Agnes Nitt, have formed a new coven whose activities include dancing naked at the Dancers. The two elderly witches try to convince them to stop, with Granny ultimately besting Diamanda in a public witchcraft contest and discrediting the new coven. But a defiant Diamanda later runs through the Dancers into the land of the Elves, where she is knocked unconscious by a poisoned Elven arrow before being rescued by Granny. Nanny subdues an Elf that pursues them back into Lancre, using an iron fireplace poker; Elves and their powers are severely weakened by iron. The witches bring Diamanda and the Elf to Lancre Castle, where Magrat treats Diamanda and Verence agrees to imprison the Elf (though Magrat inadvertently frees it later). Meanwhile, Granny has begun to experience memories of other paths her life has taken in parallel worlds, as well as a growing sense of her own impending death.

Jason Ogg and the other Lancre Morris Men plan a play to be performed for the wedding guests. When they rehearse near the Dancers, the Elves influence them to include Elvish elements in the play. As a result, when the play is performed at the Dancers, it causes sufficient belief—a powerful force on the Discworld—that the Elves are able to make the guests dismantle the stone circle. The Elves arrive, and the Elf Queen plans to legitimize her rule of Lancre by marrying Verence. None of the members of the Lancre coven are present at this time: Magrat has locked herself in her room due to perceived insults in a letter she has discovered, written by Granny to Verence, advising him to plan the wedding; Nanny is being romanced by Casanunda; and Granny has been magically whisked away by Ridcully, who hopes to resume a romantic connection they had when much younger. The women only become aware of what has happened once the Elves begin to wreak havoc in Lancre. Aided only by general dogsbody Shawn Ogg, Magrat fights her way through the infiltrated castle. She discovers a portrait of Queen Ynci, one of the kingdom's legendary founders. Suddenly inspired by the idea of becoming a warrior queen, Magrat finds and dons Ynci's armour. Feeling influenced by Ynci's spirit (and unaware that Ynci is a fiction, the armour constructed from cookware only a few generations previously), she rescues a captured Shawn and sets out for the Dancers. While Granny and Ridcully make their way through the woods, resulting in Granny's capture by the Elves, Nanny and Casanunda travel through a gateway to the abode of the Elf King, who opposes the Elf Queen despite being her spouse.

At the Dancers, Magrat arrives to confront the Elf Queen at the same time as the people of Lancre, rallied by Shawn and Nanny. But the Elf Queen quickly subdues Magrat with glamour. The captive Granny mentally combats the Elf Queen and releases Magrat from the glamour before succumbing to the Elf Queen's attack, her prone body being covered by the bees from her hive, which have swarmed at the Dancers. When the Elf Queen turns her powers on Magrat, attempting to stop her resistance by dismantling her identity, she exposes the unexpectedly valorous core of Magrat's being – something which Granny had deliberately been stoking, aggravating and provoking all along for just this very outcome. Magrat attacks and subdues the Elf Queen just in time for a projection of the Elf King to arrive and send the Elves back to their world.

Granny appears to be dead, but then Nanny and Magrat learn that she has actually borrowed her bees' hive mind, a feat thought impossible. They break open a window in the castle, where Ridcully has reverently laid Granny's body, enabling the bees to get close enough for her to regain consciousness. Nanny points out to Magrat that Granny's letter to Verence has had a great positive impact on Magrat's life, as well as giving her the strength to fight the Elf Queen. Magrat and Verence are married by Ridcully. Later, Granny and Ridcully make peace with their past and their place in the universe. The growing sense of impending death she had been feeling had been due to the impending deaths of some of her parallel-selves.




Thursday, April 09, 2026

Shadows Linger (The Black Company #2) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: Shadows Linger
Series: The Black Company #2
Author: Glen Cook
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 208
Words: 91K
Publish: 1984



As I was reading this, I kept going to myself “Self, I don’t remember ANY of this, did I actually read this book before?” and then I’d trot off to the most magical book place in the world, my little website (Bookstooge.wordpress.com) and search for “Shadows Linger” and sho’nuff, there it was, back in 2015. Everything I wrote in that review showed that yes, I had read the book and that yes, this was the same book but that my brain had just remembered exactly 0% of it.

However, in my defense….

Two weeks after I finished this book, I barely remembered a thing about it, again! (I’m writing this well before the time it has been publicly scheduled for you all to fawn over and adore) That actually makes me feel better.

I remember enjoying the Black Company when I read it a decade ago, but I don’t remember many details. And so far, I’ve really enjoyed Black Company and Shadows Linger, but nothing truly memorable is sticking in my head. Big picture things, like what I wrote about back in 2015. But if you start asking me little detail oriented questions about this book, I’m just going to look at you vacantly and drool copiously on your foot.

The Black Company is working for The Lady and her magical minions, the Taken. The Taken are a bunch of backstabbers and some of them have it in for the Black Company. So the Black Company ends up at the end of the book being decimated and on the run from The Lady, even though most of what they did was in self-defense against the Taken. And in the background is the threat of The Lady’s husband, The Dominator, who once ruled the world with an iron fist. He’s not dead, just magically entombed.

And what’s with that anyway? Why this (&&^%!%$)@ idea that you can just put people in prison and that will solve the problem? It just kicks the can down the road and some poor sod of a generation will have to deal with the return of that villain again, and again, and again. Just kill that son of a biscuit the first time and have done with it.



Because I had such a good time, I upped my rating to 4stars (from 3.5 last time).

For a slightly less ranty review, please check out One Reading Nurses review of this book.

★★★★☆


From BlackCompany.fandom.com

Plot summary

Two young children are acting as lookouts for their Rebel uncle. They see the grizzled soldiers of the Black Company approaching. The band's reputation has preceded them, and the children know the identities of some the Company men. When they turn to notify their uncle, they are captured by Goblin.

Suppressing the Rebel in Tally province

The Black Company is garrisoned in Tome, one of only two substantial towns in Tally, the most easterly province of the Lady's Empire in the northern continent. An advance team of Company veterans – the physician and Annalist Croaker, the wizard Silent, Candy, Pawnbroker, Kingpin, and Otto – is embedded in Madle's tavern, waiting for local Rebels to arrive. The uncle of the captured children – Neat – and some other Rebels arrive. They are killed in the ambush, and several other groups of local Rebels fall for the same trap. The Company men play tonk between each action. The tavern is eventually swamped by a massive mob of furious Rebels. The Company men fight for every inch, and the Rebels soon resort to burning them out. They barely survive the grueling combat.

New orders: relocate to the Barrowland

They soon receive orders to march thousands of miles across the Lady's vast empire to the Barrowland in the far north. After a 146-day march from Tome to Frost, Croaker is airlifted alongside Elmo and Kingpin by Whisper on her flying carpet directly to the Barrowland. Croaker spends 6 comfortable weeks there. Then they learn they are all to go to someplace called Juniper, a frigid port city far outside the Empire's bounds in the distant northwest corner of the map. Croaker is again spared another long march – this one much longer and more grueling than the one from Tome – when he, 24 other Company men, and a handful of Imperial men are whisked across the continent to Juniper by the new Taken. In addition to Croaker, others in this elite group include: the sergeant Elmo, the wizard Goblin, the veterans Pawnbroker, Kingpin, and Otto, and other trusted soldiers like Sharkey, Tickle, Walleye, Crake, and Stork. They are spared the long westerly march across the northern continent and through the frigid Wolander Mountains.

In Juniper: Raven, Darling, and Marron Shed

Two familiar faces are already in Juniper. Raven (who deserted the Company during the Battle at Charm) and his mute ward Darling have taken up residence in the lodgings above the Iron Lily, a downtrodden tavern in the poor quarter called the Buskin. Darling assists the barkeeper Marron Shed, while Raven has been somehow accumulating a fortune. Shed, a notorious coward, is broke and remains at the mercy of a gangster named Krage who has designs to seize the Lily from him.

Raven helps Shed by intimidating Red and Count, two of Krage's enforcers. He soon shares the secret of his wealth to Shed. He has been selling the corpses of the poor people who die overnight in the frozen Buskin nights to bizarre humanoids which inhabit a mysterious and shunned structure called the black castle. Raven even lets him participate in the corpse-selling scheme, first as an equal partner, then as an assistant. When they learn that the homeless man called Asa has been robbing the sacred Catacombs beneath the Enclosure, they accompany him to loot the corpses to sell to the black castle. There, Asa is seriously wounded by a Guardian, but Raven slays the tomb defender and they escape with their lives and the loot.

The black castle

Meanwhile, Croaker attends a meeting within the palace of Duretile between the city's leadership (including Duke Zimerlan, senior Custodian Hargadon, and chief Inquisitor Bullock) and those in Croaker's group who represent the Lady's Empire (led by the Taken Whisper and Feather). There he learns that Duke Zimerlan had requested help from the Lady regarding the growing black castle. The duke explains what his people know about the structure's bizarre history. When it was first discovered generations in the past, it was tiny. After some of his ancestors died investigating it, the population of the city would come to fear and ignore the frightening edifice. Hargadon explains that there is a sharp decrease in the number of bodies being collected by his Custodians for deposition in the Catacombs.

Croaker and Bullock both speak the language of the Jewel Cities, so they work together to determine who has been selling corpses to the black castle. They check out Shed and Asa.

Escalating violence between Raven and Krage

Soon, the antagonism between Krage and Raven escalates. Raven kills some of Krage's men, including wounding Count, and even targets the gangster himself. It culminates in a bloodbath where Raven and even Shed himself ambush Krage and his troop of thugs in a wild fight across the frozen rooftops and alleys of the Buskin. Krage, who is paralyzed, and the bodies of his men are sold to the black castle for a sizable stack of coins.

The Crater raid; Raven flees with Darling

Eventually, Croaker and Bullock orchestrate a perfectly-executed raid on an establishment called the Crater, where a handful of tired Rebel fugitives from the Empire occasionally gather to reminisce about their failed attempt to overthrow the Lady back during the days of the Circle of Eighteen. Two of the captured prisoners do confess to selling a handful of corpses to the black castle, but, this does not account for the significant volume of traffic in recent years. As it happens, Raven missed being ensnared in this raid by pure luck. Croaker had by this time learned about his old comrade's presence in the city, and was relieved that Raven had escaped. Raven's capture and subsequent interrogation would have exposed that his ward Darling was the reincarnation of the White Rose, a prophesied enemy of the Lady. Croaker and some other veteran members of the Black Company had ensured that she and Raven escaped the Empire unnoticed after the Battle at Charm. Instead, Raven took Darling and quickly fled the city aboard his own ship, which he had ordered built and crewed using his fortune from the black castle corpse deliveries.

The connection between the black castle and the Barrowland

Whisper finally explains to Croaker the connection between the Barrowland and Juniper, and the reason why they are all in this city so far outside the Empire. The black castle overlooking Juniper from the Wolander Mountains is the focal point of an upcoming escape attempt orchestrated by the imprisoned Dominator, a terrible sorcerer of unrivaled magnitude who is the Lady's husband and arch-nemesis. Raven, by selling the corpses to the black castle to financially support Darling, had been unwittingly fueling the sorcery which will unleash the most evil tyrant in the continent's history. The more bodies he sold to the creatures within, the larger the castle grew. Once the structure reaches a certain size, the Dominator will be released from the Great Barrow, his prison beneath the Barrowland, after about 413 years of confinement.

Marron Shed's downward spiral at the Iron Lily

At the Iron Lily, Marron Shed enjoys the good fortune of newfound wealth for a time. Krage and his menacing gang are dead, and many workmen from the thawed harbor are coming to his tavern to get drunk. Shed buys a cottage near the Enclosure for his frail, blind mother June and hires servants – Bo and Lana and their daughter – to be her caregivers. But his luck takes a steep downturn. Shed's cousin Wally, who helped him run the Lily, stole a large sum of money to pay a gambling debt. Shed confronts him and unintentionally beats him to death in a rage. After selling his body to the black castle creatures, Shed then supported Wally's wife Sal and their children out of guilt, acquiring further dependents in addition to his mother and her servants.

Shed is also seduced by a prostitute named Sue, a honeypot hired by the Buskin loan shark named Gilbert. Deeply in love, he squanders a fortune and brings his finances to the brink of disaster. When he discovers the truth about Gilbert, he is heartbroken, but resolves to get vengeance because Sue's scheme would have resulted in the foreclosure of the Lily. He kidnaps Sue and takes her to the black castle, where he was paid a fortune for her because she was alive.

One final delivery to the black castle

Shed allows Lisa Daele Bowalk, a young woman who had previously acted as a barmaid for him, to assume part ownership of the Lily and control over his finances. Lisa tricks him into admitting his part in selling bodies to the black castle creatures, and forces him into continuing the venture. Together they kill Gilbert and deliver his body to the castle. There, Shed resists the temptation to sell Lisa to the creatures within. Moments after departing the castle, they are both captured by a group of Black Company men including Croaker, who had been posted to guard the pathway.

Oh. What eyes. Fire and steel. The Lady will love this one.Feather, describing Lisa

Croaker realizes that if his new prisoner Shed is turned over to the new Taken, he will be subject to the Lady's Eye, and the truth about Raven and Darling will be exposed. So he quickly comes up with a plan: he persuades Shed to play dead, and will only turn over Lisa. It succeeds. When the Taken called Feather arrives on her flying carpet, she has been diminished by a sorcery attack of some kind that was just sent up to her from the black castle. The young sorceress buys their story that Shed was killed trying to escape. Feather is impressed with the captive and flies off with her. Shed is returned to the Lily where Pawnbroker keeps close tabs on him.

The main force of the Black Company, including the Captain, the Lieutenant, One-Eye, and Silent, finally makes its way down the Wolanders. Croaker and Elmo and their advance team reunite with the rest of their brethren.

The Battle of Juniper

After the Lady arrives in person, the Battle of Juniper breaks out. The castle creatures use thunderous sorcery to strike at the new Taken in the sky, and they use superior combat skills to cut down the conventional forces. The creatures scramble to bring the dead and injured into the castle to complete their portal for their master the Dominator. Even Feather is killed. The Limper joins the combat on the ground and turns the tide there with his formidable battlefield sorcery. A frightening airborne sorcery duel ensues, and the Lieutenant brings powerful siege engines to bear. A barrage of sorcery bombs is sent careening from Duretile to plaster the black castle. Soon, the Limper inspires droves of people, including Elmo and many Black Company men, to rush into the castle itself.

Before the battle is done, Silent arrives and hustles dozens of Company men away from the action toward the harbor. They are deeply confused but comply on the direct orders of the Captain himself as conveyed by Silent. They board a ship and read a letter from the Captain, who has uncovered a plot among the new Taken to betray the Black Company. He has ordered the senior members away from the battle to protect them and give them time to flee.

From the deck, they watch as a colossal human shape made of a fountain of fire tower out of the black castle. It is the Dominator, coming through the portal. The Lady, unseen inside Duretile, finally joins the battle. She sends an awesome sorcery out, and it strikes the fiery representation of the Dominator. Suddenly, the men witness the Captain streaking toward them on the Lady's personal flying carpet, apparently trying to join them. But their patriarch cannot control the craft, and it smashes through the ship's rigging; the Captain plunges to his death in the waters. The Company men are stunned: their numbers are horribly reduced, they have been betrayed by their employer, and now their trusted leader is dead. They cannot even see if the Lady or the Dominator won the battle. The only silver lining is that all the flying carpets have been destroyed, which will confine whomever the Lady will send to pursue them to horseback.

Shed's escape to Meadenvil

During the fighting, Shed sneaks out and makes it to the harbor. Narrowly escaping a hail of deadly arrows shot by Pawnbroker and other Company soldiers, he takes the same sea route as Raven had taken, south to Meadenvil. There, Shed finds Asa and is eager to make a new start for himself in the refreshing city. He arranges to become a co-owner with Selkirk, the owner of the Ruby Glass. But Selkirk reveals that recent disappearances were shaking things up in Meadenvil, and Shed realizes he had been spotted by at least one surviving black castle creature. Unwilling to let the monsters endanger a second city, he tracks down Bullock in a Meadenvil prison. He uses Bullock's information to track down a newly-formed black castle which the surviving creatures are working to grow in the secluded countryside. This is the location where Asa reportedly witnessed Raven's death.

The Company arrives in Meadenvil… shadowed by the Taken

Concurrently, the Black Company survivors from Juniper disembark in Meadenvil. They are unaware that they are being pursued by the Limper and Whisper, who have disregarded the orders of the Lady, and have taken a cadre of at least 50 newly-acquired former-Black Company men (including Shaky) into Meadenvil via the exhausting overland route on horseback. Their goal was to pursue the Company veterans and to steal some documents which contained the Limper's True Name from them. At the port, the new Taken were confronted by the Prince of Meadenvil and his guard. Exhausted from the ride, the Limper's former-Company men were almost wiped out. But the Limper turned the tide with the help of a terrifying demon which he summoned into the fray, a monster that devoured a sergeant in the Prince's guard.

Before Shaky attacks Pawnbroker on the harbor, he revealed that the Lady had been victorious in Juniper. But she began plundering the Catacombs, a sacrilege which outraged the populace. When Hargadon led a revolt against their new occupiers, the Lady unleashed a devastating sorcery which apparently leveled much of the city.

The Lieutenant barely gets away from Whisper and the Limper via a sea route at Meadenvil's port with most of the men. But Croaker, Shed, Silent, Goblin, One-Eye, and a few others are left behind.

Croaker and his small Black Company crew want to reunite with the Lieutenant, but they gamble on confronting whomever is chasing them. First, they bring Bullock, and intercept Marron Shed at the site of the nascent black castle outside Meadenvil. Dismayed, they find what looks to be the remains of Raven. They survive a close encounter with two of the Dominator's castle creatures, killing their assailants only with One-Eye's sorcery and overwhelming numbers.

Ambushing the Limper

Still in the countryside, Croaker prepares an ambush for whichever of the new Taken is coming for them. It turns out to be the Limper, who is accompanied by 9 former-Company men who survived the recent combat with the Prince's forces. With the help of a local innkeeper (whose brother was the sergeant in the Prince's guard that was eaten by the Limper's demon at the harbor), the Company turns the tables on the ancient sorcerer. In the ambush, the Limper's arm is hacked off by Bullock, and he is beaten unconscious for a brief time. His remaining men march him into the innkeeper's establishment, which is the second part of Croaker's trap. At the last moment, the Limper regains consciousness, and realizes the danger.

As more violence breaks out, Croaker impales the Taken with his sword, but the Limper in turn punches the wind out of him. Despite the Taken's brutalized condition, he also beats down One-Eye and kills several of the innkeeper's ravenous dogs that have been set upon on him, each with single hits. Goblin lures him to a pig shed, into range of a small hidden ballista that is operated by Pawnbroker, who is lying in wait. After being pierced by two missiles from the ballista, the Limper is cut to pieces and battered to a pulp by Pawn, Croaker, and the vengeful innkeeper. Croaker presumes his prey is dead, and finally hangs him from a tree, stuffing the last of the Dominator's black castle "seeds" into his mouth for the Lady to find and destroy.

The long run begins

Croaker and his group make their way southward to Chimney, a major city on the long Salada Peninsula which extends into the western ocean. They reunite with the Lieutenant and his larger group, the ones who escaped by sea from the Taken at Meadenvil. The Lieutenant reports that he found Raven's ship, and Darling is already safely with them. But when he sought Raven, he arrived just in time to see his remains consumed in a freshly-lit funeral pyre. Apparently, Raven had recently died in a slip-and-fall accident in Chimney's public bath. Darling was genuinely devastated, and her emotions lend credence to what looks suspiciously like yet another faked death. Raven would never lie to her. The Lieutenant takes employment with the private constabulary of one of Chimney's mercantile factors. He adds his men's names to the roll as soon as they recuperate.

Nineteen days after Croaker's arrival in Chimney, there is another warm reunion. Elmo and 70 other brothers who were assumed dead surprised the rest of the men by riding into town, having escaped Juniper on horseback. They even carry the Company's treasure chest. The whole Black Company now has a new purpose: to be the "bedraggled joke of a nucleus" for Darling's New White Rose Rebellion. As they cast off from Chimney, the Company leadership shares a toast "to the 29 years", which, according to the astronomical cycle, is when the Great Comet will return and prophesy fortune in their new movement against the Lady.



Tuesday, April 07, 2026

The Tower of the Elephant (Conan Chronicles #3) 3.5Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission


Title: The Tower of the Elephant
Series: Conan Chronicles #3
Author: Robert Howard
Rating: 3.5 of 5 Stars
Genre: Fantasy
Pages: 30
Words: 9K
Publish: 1933


This Conan story goes back into the past, when Conan is still a young thief. He is in a new city, chasing down a legendary and quite possibly fictional, treasure called the Heart of the Elephant. It is contained within a wizard’s tower.

The opening scene shows how brash Conan is as a young man. He demands answers. He’s, not exactly insecure, but unsure of the situation in the inn due to his inexperience with merchants and this city. Thus his confrontation with the merchant and his having to leave rather quickly. He might be unsure of some things, but he’s never at a loss when it comes to “doing” things.

And that leads him to attempt the robbery of the tower that very night. No planning, no reconnaissance, just Conan going to the tower to try to break in. Once again, it shows his young brashness but he’s not stupid. He meets a skilled thief who is also attempting to rob the wizard and the team up. This is why I say Conan isn’t stupid. He knows the other thief has more experience and knowledge and is more than willing to go along with him. The old thief dies in a trap and that puts Conan on his guard. Because he really wasn’t before, even though he was robbing a wizard’s tower of its most treasured and magical possession.

When Conan meets the wizard’s mentor, who is now a mutilated being imprisoned on a throne of jade, things move slightly into the cosmic horror side of things. And that is a good thing because Conan isn’t just a barbarian fighting other humans, but a Force of Nature that those cosmic beings crash against. It’s very much the “Yes, there are terrible, horrible, no-good things out there. But our indomitable human spirit will conquer all!” kind of attitude that I like in my stories. Don’t give me this defeatist crap we see in books today where everything is hopeless and wrecked beyond recovery and everybody just sits on their ass bewailing how “done bad” they’ve been. Get off your ass and DO something, no matter how small. There are times I wish characters like Conan were real just so he could kill off all those lousy purveyors of despair and hopelessness. Anyway…. the mentor ends up helping Conan kill the sorcerer and Conan escapes with his life and nothing else.

That is one thing I’m not a fan of about Conan, he’s not a wise financial decision maker ;-) Hahahahaa.

★★★✬☆


From Wikipedia

In the Zamorian city of Arenjun also known as the "City of Thieves,” Conan drinks in a tavern. He overhears a Kothic rogue describe a fabulous jewel known as the "Heart of the Elephant," which is kept in a tower by an evil sorcerer named Yara.

Conan ventures into Yara's garden to steal the jewel and encounters Taurus of Nemedia, known as the "Prince of Thieves,” who has the same agenda. Taurus is wily and fat, but amazingly agile. Impressed by Conan's daring, Taurus agrees to work together. After battling lions in the tower gardens, the thieves ascend Yara's spire. Upon reaching the top, Taurus enters a treasure vault and is killed by the venomous bite of a giant spider. Conan crushes the spider with a chest of gems, then continues his search for the Heart of the Elephant.

He discovers a strange being with the body of a man and the head of an elephant. The creature, Yag-kosha, is a blind and tortured prisoner of Yara.

Yag-kosha reveals to Conan the pre-cataclysmic saga of his people, their arrival on Earth, and how he taught Yara the art of magic only to have his apprentice betray him. At Yag-kosha's request, Conan grabs the fabled jewel, kills the being, extracts the heart from his corpse, and drips its blood over the Heart of the Elephant. When he sets the blood-infused relic in front of Yara in his sleeping-chamber, the gem's magic shrinks and draws the sorcerer into the jewel. Inside, a revived Yag-kosha, limbs and wings restored, pursues the screaming Yara, and the Heart vanishes.

Obeying Yag-kosha's instructions, Conan leaves, emerging empty-handed from the tower at dawn as it collapses behind him. He has nothing after his night's work except for his sword, loin-cloth, and sandals.



Sunday, March 29, 2026

The Hero and the Crown (Damar #2) 2Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: The Hero and the Crown
Series: Damar #2
Author: Robin McKinley
Rating: 2 of 5 Stars
Genre: Fantasy / Middle Grade
Pages: 207
Words: 80K
Publish: 1984



A story about a girl with no self-confidence, even as she kills a dragon and defeats her half-demonic uncle and prevents him from taking over her country. I got totally sick of the main character thinking everyone was making fun of her or was talking behind her back or putting a negative spin on every interaction she had with every other person.

Then presto-chango, right at the end of the book, she’s all confident due to the power of love, but mainly because she’s now in love with 2 men, one a mortal king and one an immortal magician. No thank you.

In many ways, stylistically, this reminded me of Patricia McKillip, but at about half the skill and none of the positive that McKillip always brought to her stories, even in the darkest moments. I’m done with this Damar series and I’m very definitely done with McKinley.

★★☆☆☆


From Wikipedia

Part one

Aerin is the only child of Arlbeth, king of Damar, and his second wife. Aerin inherits her mother's pale skin and fiery red hair, setting her apart from all other Damarians and causing her to be feared and ostracized. Her particular nemesis at court is Galanna, a beautiful but vain young woman, who spread rumors that Aerin's mother was a witch and that Aerin is illegitimate. Galanna taunts Aerin for having failed to develop the Gift, known as kelar, an ability to use magic that all members of the royal family inherit to some degree. During one of their regular fights, Galanna convinces Aerin to eat the leaves of the surka plant, which is poisonous to all those not of royal blood. While eating the surka plant does not kill Aerin, it makes her extremely ill.

During her recovery, Aerin stumbles upon a book about the history of Damar and the enormous dragons of old that used to terrorize it, of which only much smaller relatives still exist. Seeking privacy in the pasture of her father's now-injured war horse, Talat, Aerin reads through the book while forging a friendship with the stubborn and proud horse. At the back of the book she finds a recipe for kenet, an ointment meant to protect the wearer from the effects of fire. While experimenting with the ointment, she also trains herself on mounted combat with Talat. Eventually, she sneaks off to slay a small dragon that has been terrorizing a village. Her success earns her some minor notoriety and requests for assistance from other villages. In the meantime, trouble comes from the north, in the form of one of the western barons, Nyrlol, who threatens civil war.

Part two

Arlbeth fears that the Hero's Crown, an item of power, has finally fallen into the hands of the demonic Northerners, and that Nyrlol's madness is a symptom of their growing power. He is forced to ride west with many of his court, including Tor (his male heir and Aerin's only friend), to deal with Nyrlol, but denies Aerin's request to join him. However, just as Arlbeth prepares to ride north, a messenger arrives bearing news that the last of great dragons, Maur, has reappeared and is terrorizing Damar. Arlbeth has no choice but to deal with Nyrlol first. But Aerin, having been left behind, decides to fight Maur on her own.

After a tremendous battle, Aerin narrowly defeats Maur, claiming as her trophy a red stone left behind when his body burns itself to ashes. Aerin is severely injured but manages to drag herself onto Talat, who carries her home. Maur's skull is brought to the castle as a trophy but its presence seems to taunt Aerin and her health does not improve. In her declining state, Aerin dreams of a blond man by a lake who beckons her to come to him so that he may help her. Aerin leaves Tor a note and rides off on Talat to find this man, Luthe.

Luthe, a sorcerer, heals Aerin by placing her in the Lake of Dreams, which causes her to become "no longer quite mortal". Luthe teaches her some magic and Aerin learns that it is the kelar that gives the royal family their magical abilities. Luthe then reveals that Aerin's mother and uncle, Agsded, along with Luthe, were students of a master mage. Agsded was the best student but used his abilities for evil. A prophecy foretold that one of Agsded's own blood would defeat him; in fear, Aerin's mother fled to the south to have a child (Aerin) with Arlbeth. When Aerin is fully recovered, Luthe sends her north with the dragon's red bloodstone and Gonturan, The Blue Sword, to challenge Agsded.

As she travels, Aerin is joined by armies of foltsza (large mountain cats) and yerigs (large wild dogs). After an extensive magical battle in which Agsded is eventually defeated and the Hero's Crown is recovered, Aerin is rescued by Luthe, who escorts Aerin back as far as his lake on her way home. They become romantically involved; Aerin leaves him but promises to return one day, as they are both immortal.

She returns to find the kingdom losing a battle with the Northern demons. Using Gonturan and her army of foltsza and yerigs, and giving the Hero's Crown to Tor, she helps defeat the Northerners, but at the cost of many lives, including Arlbeth's. Aerin, with Tor's help, finally rids the kingdom of Maur's evil skull, but in the process the skull turns Damar into a desert. Aerin marries Tor, whom she truly loves in her own way, and they help rebuild the kingdom together as its rulers.


Thursday, March 19, 2026

Heart of the Mountain (Saga of the Forgotten Warrior #6) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Heart of the Mountain
Series: Saga of the Forgotten Warrior #6
Author: Larry Correia
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 319
Words: 111K
Publish: 2025



A good ending to the series. I was satisfied with how things turned out and wasn’t disappointed in anything.

That being said, this Forgotten Warrior series just didn’t click with me overall. Don’t get me wrong, I enjoyed it but the desire to ever re-read it is at zero. It didn’t grab me and “make” me want to read the next book. I’m going to re-read Correia’s Grimnoir trilogy next and I’m hoping it stands up to a re-read and doesn’t slide into the territory currently occupied by this series, ie, good but not memorable.

Good but not memorable really sums things up for me for the whole series. Take from it what you will.

★★★★☆


From the Publisher

What happens after the War of the Gods?

The answer lies in the Heart of the Mountain…

Ashok Vadal was chosen by a powerful weapon to be its bearer. As a Protector, an elite roving law-enforcer, his path to leader of the Sons of the Black Sword has been anything but straight.

Thera Vane, a child of privilege, has become the reluctant prophet of an illegal and forgotten god—whose prophecies are proving all too correct, if frustratingly unclear about the war between demon and man.

Ashok’s erstwhile sword brother, Lord Protector Devedas, was meant to be a puppet king, but he and his wife, a court scholar, have other plans. And possibly even access to the lore that will let them triumph.

Grand Inquisitor Omand Vokkan is a man of ambition. He’s set in motion all that was necessary to destroy the current order and install Lord Protector Devedas as a tyrant. But Vokkan has a vision beyond control of the continent. He would challenge even the gods. . . .

It seems the time of prophecy and the Age of Law is over: it is time the prophecies will be fulfilled.


Sunday, March 15, 2026

Drumindor (Riyria Chronicles #5) 4Stars

 

This review is written with a GPL 4.0 license and the rights contained therein shall supersede all TOS by any and all websites in regards to copying and sharing without proper authorization and permissions. Crossposted at WordPress & Blogspot by Bookstooge’s Exalted Permission

Title: Drumindor
Series: Riyria Chronicles #5
Author: Michael Sullivan
Rating: 4 of 5 Stars
Genre: Fantasy
Pages: 482
Words: 178K
Publish: 2024



(The synopsis below is over 3500 words long so open it at your own peril. You have been warned)

This review might get a bit “wander’y” as I’ve been reading Michael Sullivan’s stories since 2010 and the last book of his that I read was in 2017 and hence I’m jogging down memory lane to bring me up to speed on how I even got to this book.

Back in ‘09 or ‘10, I ran across Sullivan promoting his series, the Riyria Revelations. I read the first book, The Crown Conspiracy, in 2010 and immediately emailed him to buy the rest. He was an indie and doing it very well. I was impressed and enjoyed the books immensely. He then wrote a prequel series, the Riyria Chronicles, and I read those as they came out. I backed the kickstarter for a couple and actually got my “name” in the previous book (The Disappearance of Winter’s Daughter) as one of the kickstarter contributors. Then he went WAY back in time and started writing prequels about the start of the history that the main characters Royce and Hadrian knew. Sullivan lost me during the first book and I was only ever interested in Royce and Hadrian anyway, not a bunch of stories about people and places I didn’t care about. Sullivan went Big Publisher, had issues, had rights issues, couldn’t write what he wanted, went indie again and then 2 years ago we got another Riyria Chronicles novel. It has just taken me this long to get around to it.

As planned, each novel in the Riyria Chronicles is a standalone story. It can be read by itself but it really helps to have read the Riyria Revelations (by that time Royce and Hadrian are buddies) and to have read the previous Riyria Chronicles books. But strictly speaking, it isn’t absolutely necessary. I like that, a lot.

The story is much like the previous stories and we find out some of the how’s and why’s about Royce and Hadrian that are taken for granted in the Revelations series. There is a lot of relationship building going on. Not just between the two friends, but between them and their acquaintances too. When I read Winter’s Daughter back in ‘17, I was considering re-reading the Revelations series again. That obviously didn’t happen. But this time, since Sullivan states (in his introduction) that there won’t be more Royce and Hadrian for quite a while now (he’s off writing more in-universe stories that he wants to complete before releasing (and good on him for doing that!)), I still want to re-read Revelations and his statement gives that idea a lot more impetus. In fact, just after I wrote that sentence, I went into my Calibre library and added the “TBR” tag to the six Revelations books. Mission Accomplished!

I realize I haven’t actually talked about this particular story very much. I enjoyed it, I thought it was well done and it fit with everything Sullivan has written about Royce and Hadrian in the past/their future. I like an author who takes enough care to do that. I also like Royce and Hadrian as characters. Deadly, ruthless, guilt ridden, growing and maturing. The more I write in this review, the more I want to go re-read Revelations, which is a pretty good indicator to me about how much I enjoyed this book.

★★★★☆


From Fandom.com

Gravis, a dwarf who works in Drumindor, is being fired by Lord Byron, who is the president of the Port Authority Association. Gravis begs for his job, but Lord Byron states that due to city safety, it is a security threat to allow dwarves to operate Drumindor. Gravis finally accepts his fate, but threatens that if he does ever return to Drumindor, the city will be destroyed.

At the Traval Estate, Lady Lillian Traval awakens to find the assassin, Royce, at the foot of her bed. She is having an affair with Baron Edmund and Royce has been hired to kill them. Lady Traval tells Royce she can pay more, and Royce agrees to take her money and report back to her husband that she was alone in bed. As Royce is leaving the estate an old man with red hair surprises him, asking for a book. Royce believes him to be a shadow sent by Lord Traval and cuts his throat, though he is bothered by the lack of blood. Royce goes back to the nearby village of Roe where his partner, Hadrian, has been drinking. Royce collects a drunk Hadrian, and they start on their way back to Medford. The next morning they arrive and go to Medford house, where they notice a coach parked out front. They enter and find Albert Winslow, Gwen DeLancy, and Arcadius. Albert explains that he has lined up a new job for Royce and Hadrian. They have been hired by Lord Byron to travel to Tur Del Fur and prevent Gravis from tampering with Drumindor. It is decided that all five will make the trip south for the job and Albert explains that the coach out front is there to take them.

The five ride in the coach, which is driven by Shelby Hanson and Heath Hanson. Hadrian sits up-top with the drivers, while the other four converse in the coach. Once they are almost to Colnora, they are stopped by guards demanding a fee to pass. Hadrian humilaties the guards and they are able pass.

In Tur Del Fur, Gravis is drowning his sorrows in the Scram Scallie, a secret dwarven bar. Baric offers his condolences to Gravis on the death of his wife, Ena. Gravis is still upset over his firing from Drumindor and starts an argument. He speaks of how the dwarves should rise up against the humans. Sloan, the bartender, attempts to cool things down, but other dwarves speak up about how they are treated poorly. Sloans brings up the possibility of resisting the humans by staging strikes to make them realize that Tur Del Fur can't run without dwarves. Gravis goes back to his shack where he used to live, and recalls how he had lived there for hundreds of years, and how Ena had died there only days before. He is no longer allowed to stay there though, and thinks about how he can get back into Drumindor.

The coach stops at a stage house in Kruger and the five passengers enjoy a meal while the drivers restock and switch horses. Royce confides in Hadrian that he doesn't know what to do with Gwen, even though it is clear to Hadrian that the two are in love. Royce notices movement from outside the house and goes to investigate. He find the same red-haired man he thought he had killed only days earlier. The man calls himself Falkirk de Roche and says he wants his diary back. Royce attacks and beheads the man. The coach then resumes its journey south, Royce taking the spot up top and Hadrian riding inside and immediately falling asleep. When he awakes they have almost arrived in Tur Del Fur, starting the descent into the cliffside city. As they arrive, the passengers gawk at the city, including the scantily clad people, the giant towers of drumindor, and the presence of Ghazel. They depart from the carriage and Albert goes to meet with Lord Byron to find out where they are staying, Royce disappears, and Hadrian, Arcadius, and Gwen wait. Albert returns and he and hadrian make their way to their temporary home, the Turquoise Turtle. Along the the way they meet the dwarf, Auberon, who owns many of the Rolkins, including the Turquoise Turtle. Royce finishes scouting for Falkirk and returns to where Arcadius and Gwen are still waiting, and finds two men he believes are harassing them. He almost starts a fight with the men, but Gwen stops him and explains they were only offering to help with the bags. Hadrian returns and the all go to the rolkin.

At the Turquoise Turtle, they take in their new dwellings with glee. Royce confides with Hadrian that he isn't good enough for Gwen, and Gwen is still nervous around Royce. That night they go out to the Blue Parrot for dinner. After ordering wine and toasting Gwen, she and Hadrian leave the table and she confides in him that she shouldn't have come, as she is ruining the trip for Royce. Hadrian, and a very friendly cloackroom clerk, console her. They all return to the table for the meal and eat. Arcadius gets Hadrian to leave with him so that Royce and Gwen can be alone, though Hadrian soon returns and finds Albert with Countess Estelle Ridell at the bar. As the three drink, Millificent LeDeye comes to the stage and starts singing. Hadrian is enthralled by her. Royce and Gwen take the opportunity to dance. and finally kiss. Once the the song is done, Hadrian goes backstage to find Millificent. He finds her but is quickly kicked out by two men, Alessandro and Andre. Albert tells the other to not wait for him as he will be spending the night with Estelle. After a brief conversation at the table, Hadrian, Royce, and Gwen leave to return to the Turtle. When they arrive, they find the home torn apart and Arcadius gone. After searching around and not finding anyone, Arcadius finally returns and they all retire for the night.

The next morning Gwen and Hadrian clean up the Turtle. Albert returns and he and Gwen go out shopping. Once Royce awakes, he and Hadrian go out to start their job by searching for Gravis. They stop at a food vendor, Angelius, for lunch, and discuss Royce's bad mood. They learn from Angelius that Gravis has been threatening the city in every alehouse, and that less dwarves have been seen in the city as of late. The pair return to the Turtle where Gwen has returned with food and Auberon is inspecting the damage. They ask Auberon about Gravis, and he gives background information on Gravis, his firing, and the death of Ena. Gwen and Auberon then prepare a meal for dinner and they all sit down to eat.

That night, Royce keeps watch over the city from a high vantage point. He spots someone watching the turtle and ambushes them, putting a alverstone to their throat. A second man, Vigus, pulls a crossbow on Royce, but Auberon appears and shoots Vigus with a crossbow. Auberon wants to kill the first man, Ellis Pratt, but Royce convinces him to let the Ellis live in exchange for information. Ellis tells them that they were sent by Cornelius DeLur to look for the missing book that everyone seems to be looking for. They let Ellis go, and Royce interrogates Auberon about who he really is. Auberon vaguely states that he wasted 400 years of his live doing something very bloody.

In the Scram Scallie, several dwarves are gathering for a meeting. They discuss how the public utilities are starting to degrade without the dwarves fixing them, but that their strike is not having enough of an impact. Auberon appears and states that they need to make their presence known in Tur, then he leaves.

Royce and Hadrian go out to inspect the towers of Drumindor. Royce states that he believes Gravis is probably hiding in Drumindor and that they will tell Lord Byron to search the towers to find him. That night, Royce, Hadrian, Arcadius, and Gwen to to the Blue Parrot. Albert arrives with Baroness Constance Constatine. They discuss the dwindling capabilities of the city's utilities given the recent absence of the dwarves. Conversation turns to the murdered courier and what he was carrying. Lady constance said there are rumors it was a treasure map to King Mideon's treasure. Another patron, Tim Blue, recognizes Gwen while passing by and praises her and her accomplishments as a businesswoman. Just then, Hadrian believes he sees Pickles in the crowd, who then exits the Parrot. Hadrian rushes outside, but runs into Millificent, and they decide to walk together to the Cave. Pratt then enters the Parrot, along with several associates, and tells Royce that Cornelius DeLur would like to speak with him at his estate. Royce leaves with him. Once Tim and Gwen are alone, he reveals that he is in dire straits, as he borrowed 100 gold tenants from the bank of DeLur and cannot repay it. His wife has been taken and will be sold into slavery unless he can pay. Gwen decides to try and help him by going into the casin with the four gold coins she has.

Hadrian and Millificent walk toward the Cave and she tells hadrian about how she was born in Melengar, and after hearing about Tur Del Fur, had stown away on a ship to get there. She worked in a Danthum for a time before getting a chance to sing on stage, and transform from Mullie Mulch to Millificent LeDeye.

Royce arrives at the DeLur estate and Cornelius tells him that he wants the courier's stolen book. He explains that the courier was bringing him the book from his son, Cosmos DeLur, when the courier was killed and the book stolen. Royce says he does not have the book, but does tell Cornelius about his run-ins with Falkirk de Roche.

Back at the Parrot, Tim and Gwen enter the casino. The guards attempt to stop Gwen, but she uses her power for foresight to tell the guards information about themselves and they allow her to enter.

As Hadrian and Millificent walk, it starts to rain and they take cover in a doorway. She states that she needs money to make her dreams come true, and that Cornelius DeLur is offering a handsome reward for the return of the stolen book. She reveals that she was sent by Andre to get the book from Hadrian, but says that they can instead escape together to use the book, which she believes is a treasure map.

After assisting Tim win the 100 gold coins he needed in the casino, Gwen sits at the bar and Duke Ibsen immediately tries to seduce her, but Lady Constance appears and saves her. The two women sit and talk about themselves. Royce then returns to the Parrot and is followed by his shadow, a man that Cornelius assigned to chaperone Royce while he is in Tur Del Fur. Just then, a group of dwarves enter the Parrot, sing the Belgric Royal Anthem, and then leave.

Hadrian has dropped Millificent off at the Cave and is heading back to the Parrot. He hears a commotion and finds pickles hanging from a roof with a man, dog, and some rats trying to attack him. Hadrian saves him from the attacking beasts. Pickles says he has been cursed. Falkirk then enters the lumberyard and demands his book back from Pickles.

Gravis is on the beach, north of the towers and city. He thinks about the terrible dreams he has had since Ena's death, where something is calling to him from beneath Drumindor. He finds the broken hull of a fishing boat he has been sleeping under. He hears footsteps and Falkirk arrives and states that he can give Drumindor to Gravis.

Hadrian and Pickles return to the the Turtle where everyone has stayed up waiting for Hadrian, along with Royce's "ghost" who has been assigned to watch Royce. Since Hadrian and Royce believed Pickles to be dead years ago, they wait for Arcadius's explanation. Arcadius tells the story of why he had to frame Pickles's, whose real name is Rehn Purim, death. Hadrian and Royce are both upset, and Hadrian walks outside. Rehn comes and apologizes and then goes back inside. Royce appears and Hadrian tells him about what happened with Falkirk.

The next morning, Albert is in a terrible mood as he states that Drumindor is locked and they have been fired by Lord Byron. Royce, Hadrian, and their ghost, go down to the towers to inspect them. Once they reach the south tower they meet Oscar Tiliner and Ernesta Bray, who know Royce's ghost, whose name is Baxter. They also see a flag with symbols hanging from Drumindor. Royce cannot find an entrance to get into the tower. They decide their only option will be to climb the towers to get the the bridge that connects them. They go back to the Turtle where Auberon has arrived. They describe the symbols to Auberon and he states it is a message to dwarves telling them to leave Tur Del Fur before the the next full moon. Royce, Hadrian, and Baxter go to Cornelius DeLur and Royce tells him how Drumindor was built on top of the volcano, Mt. Druma, and because of the pressure of the volcano, once a month Drumindor must vent the pressure. He believes Gravis is planning on stopping the next venting and blowing up the city. Cornelius agrees to extend their job in order for them to help find a way into Drumindor. The trio return to the Turtle, and notify them that their job has been extended. Royce reveals that Gravis entered Drumindor with Falkirk, and asks Rehn and Arcadius about the book, AKA Falkirk's diary. They explain how it was stolen 2 years ago, and how Rehn stole it from the courier a couple days ago. Rehn explains what he read in the book, which was about Falkirk's travels with Dibben and Bran.

Over the next 2 weeks, the people of Drumindor attempt to gain access to Drumindor, but all the attempts fail, leaving only 4 days before the full moon. Royce, Hadrian and Baxter are at the south tower after another failed attempt, when a large group of dwarves appear to plead with Gravis not to destroy the city. That night, the group all return to the Blue Parrot for one final evening. Mr. Parrot gives a speech about this being the last night for the danthum. Tim arrives with his wife who he has now freed. Hadrian speaks with Millificent and warns her to leave the city while there is still time. They both head to the Cave to get her gold she has stored there. Back in the Parrot, Gwen is thinking about how she changed the future by saving Tim and Meredith. She is worried this could have changed the future she saw for Royce. Hadrian and Millificent reach the Cave and Hadrian is ambushed. Rhen, who has followed Hadrian, warns Hadrian of a crossbowman and saves his life, but is shot by another crossbow. Hadrian manages to fight off and kill most of his attackers. Millificent, Andre, and Alessandro all escape though. Hadrian brings Rhen back to the Turtle and a dwarven doctor, Koll Rudd, is able to save him. Gwen and Auberon convince the doctor to pretend the Rhen has died so that Hadrian won't have any reservations about climbing Drumindor with Royce.

Hadrian takes Rhen's death badly and the next day they take his coffin to the Ellis Far, the ship they will be taking to escape Tur Del Fur. Gwen talks to Royce and talks him into climbing Drumindor in order to save the city. Royce and Hadrian stay in the city while the rest of their group leave on the ship. The pair, along with Auberon and Baxter, go to the north tower to scout. They find that the north tower has been partially eroded away by the constant battering from the sea, making it easier to climb than the south tower. Royce realizes he doesn't have any climbing equipment which he will need, and Auberon states that the dwarves could make what he needs. Auberon take them to the Scram Scallie. When they arrive, Sloan is outraged that Auberon has invited humans to the bar. Auberon explains how Royce and Hadrian are going to climb to north tower and the dwarves agree to help them. Royce accompanies several dwarves to Bristol's foundry where Royce sketches the equipment he will need and the dwarves get to work creating it. Back at the Scram Scallie, Hadrian is discussing the nightmares everyone has been having recently and dwarven history.

The next day, Royce and Hadrian go to meet with Cornelius DeLur who is on his ship, the Crown Jewel, which will soon depart from Tur Del Fur. While on their way they run into lady Constance and Estelle, who inform them that Millificent died the night before, along with Andre. The pair continue on to Cornelius, where they make a bargain that if Royce returns Falkirk's diary to Cornelius, they will receive a permanent Key to the City. The Crown Jewel sets sail and Royce and Hadrian go back to the Turtle. Auberon arrives with several dwarves and the new climbing equipment. Auberon takes the chance to talk to Hadrian about Hadrian's self-reproach for Rhen's death. That night, Royce and Hadrian head to the north tower.

Gravis is on the bridge of Dumindor watching the sunset. He thinks about how Falkirk had killed all the guards when they entered Drumindor, about the evil that is below Drumindor trying to escape, and about his last moments with Ena. From below he can hear dwarves singing the funeral song Hagen Ere Brock, begging him to stop.

Royce and Hadrian reach the base of the tower and are in awe of the quality and ingenuity of the climbing equipment the dwarves have created for them. They begin their climb. After some time, the come to a gap they cannot climb across in order to reach the bridge. Royce believes can jump the gap. Hadrian goads Royce a bit and Royce attempts, and succeeds in his jump. Hadrian attempts to swing across with the help of the rope that Royce has secured, but the anchor breaks and Hadrian falls. He is saved by the rope, but hits the tower and is knocked unconscious. Royce bandages him up and, using the dwarven pulley system, pulls Hadrian up the rest of the tower. Hadrian regains consciousness just as they reach the bridge. The stone door on the bridge that leads into the north tower is closed and over the next eleven hours they cannot figure out how to open it. Royce figures out that the runes around the door can be pressed in a certain order corresponding to a date in order to open the door. After a long time, and thanks to what Hadrian had learned about dwarven dates, they manage to correctly open the door by entering the date Ena had died.

They wander around the inner of Drumindor, choosing turns by instinct. They finally enter a large room with six walls, all covered in paintings. Gravis appears and locks them in the room. Royce and Hadrian study the walls and realize the paintings are the prophesies of Beatrice and one wall includes the pair climbing up the north tower. The rest of the panels include the world being formed, the first war, Drumindor being built, a dwarf becoming king and the end of the world. Gravis decides to speak with the pair and they point out that all three of them are on the paintings. Gravis enters the room and realizes that he needs to help them. They head down towards the Master Gear which they need to unlock and towards where Falkirk is waiting. Once they reach the master gear, Falkirk speaks about Chaos and the destruction of the world. Gravis tries to get around Falkirk to unlock the Master Gear, but Falkirk attacks and mortally wounds him. Hadrian attacks Falkirk, but quickly realizes he is outmatched. Royce attacks and managed to knock Falkirk's diary free, which Hadrian grabs. Hadrian throws it to Royce who sprints to the exit. Royce runs down the stairs towards the Haldor Gigin, the massive forge beneath Drumindor. Falkirk continues to attack Hadrian who cannot reach the Master Gear. Hadrian notices that Gravis is still alive and is attempting to unlock the gear. The ghost of Ena pushes Gravis as he attempts to save Drumindor. Royce finally reaches the Haldor Gigin and throws the diary into the lava. Falkirk is killed and Gravis succeeds in unlocking the Master Gear, allowing Drumindor to vent the volcano. Down in Tur Del Fur, Rhen and Gwen, who did not leave, watch as the moon rises and the city is saved. Hadrian and Royce emerge from the south tower to the celebrating citizens of Tur Del Fur.

Seven days later, the Hanson stagecoach arrives back in Tur Del Fur. Rhen turns down offer to return with them as he has taken a job working for Auberon. Royce returns from a meeting with the Triumvirate, where it was decided that dwarves will be granted full citizenship in Delgos. Royce, Hadrian, and Gwen begin their trip back to Melengar.





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