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How to add feature recognition and direct editing to your 3D application
Hexagon pattern 1

9 min read

How to add feature recognition and direct editing to your application without building it yourself

Author:

Spatial Team

26-03-2026

Why you shouldn't build feature recognition and direct editing from scratch If you're building engineering software — ...

10 min read

Building a 3D engineering application faster: what actually works

Author:

Spatial Team

25-03-2026

Understand what you're really building Before writing a single line of code, your team needs a clear-eyed view of the ...

7 min read

Short Guide to Rapid Application Development (RAD) vs. Agile

Author:

Spatial Team

16-06-2022

Rapid Application Development vs. Agile Methodologies? You’re asking the wrong question… There are two main approaches ...

5 min read

How 3D Components Impact Software UX

Author:

Spatial Team

13-07-2021

Software components are like the stage crew at a big concert performance: the audience doesn’t see them, but their ...

4 min read

How to Reduce Development Time and Maximize Revenue During Application Lifecycle Management

Author:

Spatial Team

14-04-2021

When you hear the term, Application Lifecycle Management (ALM), you likely think about the process that a software ...

4 min read

Brief Guide to Application Lifecycle Management (ALM)

Author:

Spatial Team

18-11-2020

For much of its history, enterprise software development was driven by companies willing to modernize their old ways of ...

2 min read

Spending 3D Software Development Resources Wisely

Author:

Debra Larkin

24-08-2017

In the 3D modeling space, application developers face a number of challenges — getting to market on time, delivering ...

3 min read

Ways to Optimize your Development

Author:

ADMIN

25-01-2013

This blog post describes some ideas I have about writing better code. When one says “optimize” the first question I ...

1 min read

Thoughts on Agile - Epilogue

Author:

ADMIN

20-01-2012

To finish up this series of posts; what Gregg's post described happened a few years ago. Since that first team room, ...

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