
This past week in LOTRO, I seriously tucked into the new Corsairs of Umbar expansion. And it all started that week with the greenest, leafiest Dwarf hall I’ve ever seen in this game. Heck, I didn’t think Dwarves knew what plants WERE, outside of hops for beer. I like that this questing area dangled a mystery of what these Dwarves are actually up to and what lies behind a locked door that’s emanating dread.

I do kind of worry that players are kept in King’s Gondor for too long at the start of this expansion. Umbar and the southern areas are what we’re all waiting to see, so having us spend several hours before getting there can make one antsy and dissatisfied.

I got a chuckle out of the low-key humor of this quest to mark trees to keep them from being chopped for lumber. For whatever reason, the devs decided to give each tree a personality that’s only expressed in this popup. How does my character know what the tree is thinking? No idea. But it’s real.

Racing westward across King’s Gondor, I’m starting to sense that I’m almost at the spot where I’ll be sent into a brand-new zone. At least the quest writing has been surprisingly sassy so far!

Kind of really loving this outfit from the Gondor renewed vendor. It’s fancy without being overblown.

We don’t often see wheelchairs in LOTRO, so this really caught the eye. Was neat that they included it, tho.

Took me a while to get through King’s Gondor, but I finally crossed over the border into Outer Gondor — AKA Alfalas. It’s a bit sparser and more of a frontier feeling, which I don’t mind in the least. Gondor’s been full of surprises this past half-decade, and it’s a delight to find more.










































