Imaginary friends, guardian angels, spirit animals, your characters in World of Warcraft... all those entities that feel at least as real as that kid who sat two desks behind you in fourth grade... what was his name? If you can't remember that or visualise his face, how is he any more real than that character in that series of novels you went on to name three game characters after? You know more about any of them than you ever knew about that guy, right?
There are two kinds of fictional bands: ones you can hear and ones you can't. Then it splits again. Among the bands you can actually listen to there used to be two main sorts. There were the ones made up of flesh-and-blood people, who played (or pretended to play) musical instruments while appearing on stage and then there were the ones you only saw on screen, a strand that subdivided yet again into live action or animation.
Examples of the first type would be Spinal Tap, Bad News or the Blues Brothers. They're all "fictional" in that they're mostly actors playing a part. Other than that, they're just bands, I suppose. They all made albums and toured.
Does recording and touring make it real, anyway? The Monkees did both and I'd certainly call them a real band. They'd be a special case, though. They started out very fictional but ended up very real. How often has that happened?
These days there are at least two more categories of fictional bands you can listen to and they're so close to the fiction/fact line it's hard to call. Gorillaz are "the world's most successful virtual band" but not the only one, although most of the supposed lists of "virtual" bands are just fictional bands of a different stripe. Genuine virtuality requires more than four actors in costume or a catchy, animated video. It needs magic, too. Technological magic.
Virtual bands are subtly different again from the latest fork on the fictional rock tree - AI performers, writers and artists.
Artificial Intelligence, it's becoming impossible to deny, is going to bring the next, great wave of social, economic and cultural change. It promises - or threatens, depending on your optimism/pessimism duality - to re-write the very definition of humanity itself but even if you don't buy all that singularity malarkey, it's going to put a lot of people to the trouble of finding new ways to keep themselves busy, when the machines intelligences are doing all the jobs people used to do.
It may help creative artists like Nick Cave to feel better, believing AI songwriting "will always be a replication, a kind of burlesque". He may even be right. A more telling question than "could people tell the difference?" might be "would they care?" Do the pop charts from the last half century or so suggest audiences are only happy with songs that are "predicated upon the complex, internal human struggle of creation."? I wouldn't think so.
As time moves forward, as it subjectively if not objectively must, then fictionality becomes ever harder to define. Naevis is booked to appear at this year's SXSW, the music festival for "new, developing, and established... Artists." Nothing remarkable about that. Only Naevis doesn't exist.
Who - or what - is Naevis, then? That's not so easy to explain, or
understand, but it's fun to try.
As far as I can unpick it, Naevis is a fictional AI who "connects" a
real band to that band's virtual doppelgangers. If you'd like an extra layer
of confusion, the real band in question is a product of the KPop hot-housing
system, which presumably makes them at least as real as the Monkees when they
began but probably not as real as Westlife, when they did.
The band's name is Aespa, which "combines the English initials of "avatar" and "experience" (Avatar X Experience) with the English word "aspect" ", suggesting an initial intention to push towards something beyond mere physicality. And so it was. Aespa are part of what is apparently a growing trend in KPop (and probably elsewhere) to integrate a number of performers within something calling itself a "Universe". I blame Stan Lee.
In this case, responsibility falls squarely on their management company, SM, whose Culture Universe could, according to the NME, be "K-pop’s most ambitious alternative universe yet". It's certainly bidding fair to be the most self-reflexive. In the lore, data that was collected online in our reality was used to create counterparts of all the band members in a world known as Kwangya. So far, so batshit insane but that's just the set-up.
These other-world counterparts will be playing a virtual reality concert premiering at SXSW. Not the band; their other-world avatars. Naevis, the AI from that reality, who somehow connects the virtual counterparts to the real band-members and who was "previously thought to have sacrificed herself to help aespa, following the events that transpired in the music video and lyrics of ‘Savage’" (Look up - it's the embed you just skipped.) will make her own musical debut at the same time.
This, you can be absolutely certain, is just the beginning. The boundaries between the real and the irreal are already blurring. Soon you won't be able to see them at all.
The same could be said about my plans for this post. At the top, I mentioned two basic categories of fictional bands. I've ended up writing about the ones you can hear; I meant to write about the other kind, the ones you can't. Until, suddenly, you can.
That's going to have to wait for a post of it's own, now. This one's
disorientating enough already.











