Back in those days, forums tended to be lively. There were often frank exchanges of views. Some people became tired and emotional, as the tabloids used to put it.
Forums then were not for the faint of heart. Communication between players and developers could be... robust. Several of Sony Online Entertainment's so-called Community Representatives adopted tones more suited to a nightclub bouncer or the sarcastic host of a late-night panel show.
Games companies were very well aware of the impression their forums could have on potential customers. They needed to be. Social media was in its infancy. There weren't a whole lot of other places to look for information on games you might want to try other than the company's website and forums.
Both the quality and intensity of debate varied enormously, forum to forum. Much depended on the skills of the moderators. I remember Dark Age of Camelot having surprisingly well-mannered forums, particularlyfor a PvP-oriented game, something that was most likely the direct result of Mark Jacobs hiring Sanya "Tweety" Weathers to run them.
EverQuest, in direct contrast, had first Abashi and then Absor. Things got so bad after a while that SoE became probably the first and possibly the only MMORPG to close its own forums because they were bringing the game into disrepute.
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"Read the Forums" is a phrase I remember keenly from public chat. The forums were where you sent people to find out things you didn't want to spend ages typing out; then there'd be an argument about it and you - or someone - would end up typing it all anyway.
There was always someone in every guild who made a practice of reading the forums and relaying all the info in guild chat. Sometimes that person was me. Over the years, though, I did that less and less.
At some point Official Forums stopped being central to companies' communications. There were flashier, sexier, zeitgeistier options. At the same time, tolerance for bad behavior diminished. Moderation became stricter. Swearing and name-calling, something not always limited to players, fell out of fashion. Forums became anodyne, bland.
After a while, even official communications drifted away. You can probably still find the weekly or monthly Patch Notes somewhere on the official forums of most MMOs, but you're more likely to find the latest news releases on Reddit or, increasingly, on Discord.
Reddit was, for quite a while, the up-and-coming channel for hip developers to hang out with their fans. The crowd-controlled moderation there supposedly allowed for more civilized discourse. That was hard for some older players to believe, given Reddit's widespread reputation for vindictive flame wars and general bad behavior, but I have to say my own experience of MMO sub-Reddits has been pleasant enough.
The problem with all such third-party applications, though, is ephemerality. Social media is littered with the rusting hulks of former giants. It may seem cost-effective to avoid customer service bills by outsourcing communications to the current hot social media platform but how long before you have to move again? And again?There was a time, not so long ago, when many of the MMORPGs I played were very keen to push their presences on Facebook. That's a name I don't hear so much any more. Reddit is still going strong, especially when it comes to Ask Me Anything, but increasingly Discord is the place to be.
Discord, the theory is, allows for both instant and asynchronous communication. It also handles both speech and text. You can chat in real time to game developers while you and they are playing the game. Or you can hold forum-style discussions that persist over days or weeks.
If only ten percent of players ever went to the official forums, though, how many visit the Official Discord? Based on numerous in-game conversations I've heard over the past few months, as various Guilds and Alliances in World vs World attempt to shore up their organizations, Discord doesn't yet have much of a universal recognition factor.
I admit I'm somewhat biased. I don't much like Discord. I find it over-fussy in appearance, fiddly in function and vaguely patronizing in tone. It gives every impression of trying too hard to be popular, like one of those teachers who insists the class calls them by their first name.
Even if I did like Discord more, though, what I would still object to is being asked to make an account with a third-party just to have access to official communications from the company that operates the game I'm playing. As an alternate channel I can put up with it but as the only one? That's a step too far.
I don't play Revelation Online any more and I'm not likely to, so when I noticed today that My.com has permanently closed the Official Forums for that game I didn't have to make any hard choices. And let's not get melodramatic: I don't imagine forum closure would immediately lead to me leaving an MMO I was otherwise enjoying.It's a bad omen, though. Fortunately, it's not something that seems likely to affect the games I'm playing, or not right now, at least.
I've noticed over the past couple of years that Daybreak, who appeared very keen indeed to talk to players via both Reddit and Discord, have quietly reinforced their presence on the official forums. Discord is still the place to go to get immediate dev feedback but most of the answers I've found to issues I've been researching of late have turned up in developer posts on the the forums.
The Guild Wars 2 forums are also very lively. I would guess traffic is down compared to a few years ago, and ArenaNet developers are infamously cautious about what they say in public, but there's still plenty of to and fro going on. I visit the forums most days and find something to keep me amused.
Looking ahead, I was reading the Ashes of Creation Q&A on Reddit this morning and literally the top question in the comment thread that follows it is "Official Forums. When?". To which the next commenter has appended "That is the most important question of all".
If AoC turns out not to have any Official Forums it wouldn't stop me playing. It wouldn't encourage me, though. And when you're already on the fence about a game it doesn't take all that much to tip you off. I hope the devs have been reading Reddit.


