Showing posts with label CCP. Show all posts
Showing posts with label CCP. Show all posts

Friday, April 22, 2022

Cheap At Twice The Price?


Time for a very quick Friday Grab-Bag. It's almost becoming a thing here. Maybe I should try to think of a fancy name for it. 

Going to be slim pickings on the blog for a couple of days but I'll give notice now; it could get worse. This is my working weekend but I have dog-minding duty Fridays as well, that being one of Mrs Bhagpuss's main work days, so every other week is going to be a three-day drought. I probably should think seriously about giving up the post-a-day routine.

As I explained in yesterday's post, though, there are some unexpected benefits of having a puppy in the house. I am finally starting to get to grips with writing shorter, faster posts, something I've complained about wanting yet not being able to do for years. All I have do is work out how to make them worth reading and I'll be home free! 

On to to the meat, such as it is. (I've been a vegetarian of sorts since the late 'eighties so what would I know about meat?)

Everything So Expensive These Days, Isn't It?

I guess the big news of the day is the announcement from CCP that the basic monthly subscription for EVE Online is jumping a massive 33% from $14.99 to $19.99. Wilhelm has a post up about it, including the wide range of pricing options avaiable, depending on how long you want to commit to the game. It drops as low as $12.49 if you're willing to buy in for a couple of years.

Back when subscriptions were the norm, I almost always paid by the month. In retrospect I can't imagine why I was so unwilling to go for the six-month or annual options. I could certainly have afforded it back then and it would have saved me a significant amount of money.

These days, the only mmorpg subscription I hold is Daybreak All Access, which I pay for annually at a very considerable discount. According to DBG's website, the annual rate is currently $119.88, a weird-sounding number that actually works out at a neat $9.99 a month. 

That's a good deal for four mmorpgs, EverQuest, EverQuest II, DCUO and Planetside 2. Even more so since I actually play three of them, on and off. It would be an even better deal if Daybreak's owners, EG7, decided to turn it into EG7 All Access and threw in the rest of their games, including Lord of the Rings Online and Dungeons and Dragons Online. I'd pay a discounted annual fee based on a regular $20 monthly sub for that. 

Wilhelm speculates on which other subscription games might follow CCP's lead but there aren't really all that many left, are there? Almost every game has some kind of optional sub these days but hardly any make it mandatory. I imagine the few that do will be watching carefully to see if EVE players complain then pay or complain and leave. If the price rise is deemed a success, though, it will set a new baseline. 

Get Your Filthy NFTs Off My Nice, Clean Metaverse!

There's been some suggestion that the hike is either a passive-aggressive or a desperate response to the company having been forced to backtrack on the potential introduction of NFTs to EVE. If that's caused a potential shortfall in income, maybe it has to be made up some other way.

There was a very good opinion piece at Gamesindustry.biz about NFT's and the metaverse that I'd like to bring to the attention of anyone still capable of caring. The fundemental argument is handily summed up by the title: "Metaverse concepts should distance themselves from NFTs". They really should.

I particularly liked the author's take on NFTs: "which can most charitably be described as a solution in desperate search for a problem, and perhaps more realistically as a home-brewing kit for wannabe Ponzi scheme orchestrators". The metaverse, or more probably metaverses, is going to happen whether we like it or not, in the form of "some blend of virtual world technology with location-based augmented reality, delivered over high-speed wireless networks to a whole spectrum of access modes ranging from immersive headsets to discreet wearables" but NFTs absolutely don't have to be any part of it.

At least Raph Koster, all in on the metaverse as he seems to be, isn't showing the least interest in adding NFTs to his mix. Venturebeat has an interview with him about Playable Worlds, the "sandbox mmo" he's working on and for which he's just received $25m in outside investment, partly from Korean publisher Kakao, formerly home of Black Desert, now of Elyon and ArcheAge.

We still don't know what Raph's game actually is. As the interview rather coyly puts it, "The founders still aren’t quite ready to reveal their intellectual property and setting behind the game". We do learn that it's been "in the works for about two years, and now it is in full production", which I guess means we might get an alpha sometime around 2024.

Skim-reading the interview, it sounds about like you'd expect a Raph Koster project to sound, all economy, interdependency and socialisation. He's been banging the same drum for over thirty years now. I don't imagine metaverses are going to shake his rhythm.

I did have a couple of other things I was going to mention but certain puppy-related incidents have bitten into the time available so I'm going to leave it at that. That way, I still have a couple of items in reserve for tomorrow evening, when time's going to be even tighter still.

Also, in case anyone's trying to find any significance in the screenshots, you can stop now. There is none. I just don't like posts with no pictures and any excuse to use some of my Secret World poses.

Thursday, September 6, 2018

Days Like This

It's been one of those days, hasn't it?

I came home from work this evening, chatted with Mrs Bhagpuss, had my tea, then down at the PC to see what Feedly had for me. The first thing I saw was this:

"EVE Online developer CCP Games bought by Black Desert Online studio Pearl Abyss"

As MassivelyOP so astutely put it "I bet that’s not a headline you expected to wake up to!" No, nor come home to, either.

I have never played EVE but I've read a lot about it, mostly at The Ancient Gaming Noob. Wilhelm has the full details and links to the many people talking about this surprising turn of fortune.

As I said in the comments there, it could be worse. Pearl Abyss don't have a particularly bad reputation, despite the accusations that they favor Pay to Win mechanics, and Black Desert Online has been one of the more popular, successful and accepted transitions from East to West of recent years.

Al the same, I would bet most EVE players would rather CCP had remained independent and I would be surprised if there's much of a shift in that feeling over the next year or two. MMO players don't like change, even when it's objectively in their own best interests.



The EVE buyout was such a huge story it eclipsed another piece of news that would have been a main headline on another day:

"THQ Nordic has bought up the rights to 38 Studios’ Project Copernicus and Kingdoms of Amalur"

I'd all but forgotten Curt Schilling's ill-fated attempt to re-create his EverQuest raiding days by funding his own MMORPG. If you build it they will come, perhaps. Only he never did build it.

Instead the whole thing turned into what MassivelyOP describes as "one of the biggest messes the MMORPG genre – and gaming itself – has ever seen". I don't imagine anyone ever expected to see Project Copernicus return in a playable form after that and maybe we still never will, but THQ Nordic (no, me neither) must have bought the assets for something so who knows?

After all that I needed a bit of a change of pace so I went and watched Eggheads for half an hour. I am old. Don't mock me.



I came back, glanced at Feedly before logging in to EQ2 and stap me if I didn't see this:

"WildStar and Carbine are shutting down"

What are we doing? Playing MMO Industry Bingo? One buyout, one acquisition, one closedown - HOUSE!

WildStar, of course, has been living on borrowed time while drinking at the last chance saloon for years now. Many pundits have pondered over NCSoft's apparent unwillingness to pull the switch on this failed experiment in hardcore gaming.

Was it fear of a backlash after the desperately badly-received decision to close the then-profitable City of Heroes just because it wasn't profitable enough? Or had they simply forgotten WildStar even existed? God knows that would have been easy enough to do - most of us managed it years ago.

I never entirely got on with WildStar. It was too brash and too jarring to be relaxing, something its cuddly anhropomorphic characters seemed to suggest it should be. Still, I had some good times there, on and off. I don't suppose I would ever have played it again but I'm sorry to see it go.

I hope WildStar gets another chance in that grey zone where emulators operate. If Earth Eternal can do it, anyone can. Although I imagine EE's code is a lot less complex than WildStar's.

However you want to paint it, that's a lot of news for one day. I scarcely dare check Feedly again. I've been typing this for half an hour - who knows what MMO might have closed down or changed hands since I last looked?

Wilhelm and I have been corresponding recently on those rumors about Daybreak Games' future plans. As he pointed out, some of them have already happened. Come to think of it, there was some talk once about Daybreak or SOE acquiring CCP, wan't there? I did say it could have been worse!

We're still waiting on any news about this Autumn's EverQuest and EQ2 expansions, beyond the bald assertion that they will happen. I am now braced to hear that they will also be the last.

Whether that means the end of a chapter or the closing of the book remains to be seen. After a day like today I'm not going to make any predictions about anything.

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