Hello! I'm having an issue where no matter what I do the dick is never toggled off, I've tried tweaking parameters and all sorts of things but no matter what is done it stays toggled on in the game tester in unity as well as in VrChat, would love if someone could help as I'm at a brick wall at this point.
I'm having issues with the model staying active even when disabled in-game. When using the menu to disable in-game, I see it gone, and some others do as well, but still others report seeing it still active even when I don't see it after disabling it. Not sure if there's a toggle in unity or setting in-game I can change. I did disable it in unity from it defaulting on but that is a separate issue.
This is likely a result of the animations being culled when other players aren't looking at it. You might be able to fix this by finding the DnB's animator component and setting the culling mode to 'always update'
Thanks for the update. I don't see an animator component under the DNB prefab. I see one for my avatar. Do i do it under the avatar or should i simply add an animator component to the DNB prefab and select it there?
Look inside the assets at the bottom and find the DnB folder and find the Dn B Params, click on that and look at the inspector on the right hand side and you should see a bunch of boxes, uncheck the Default for DnB_On, if you need a visual refer to salvadortaco in the comments below, they took a pic of it
Hey, thanks for the help but thats not the issue Im having. I have turned the default option off already and it prevents the asset from defaulting on when joining an instance.
The issue I'm having is it stays on and visible for others even when turned off and invisible to me.
SPS was working fine and correct for me on the current version after trying it today so you must have either been using an older version or set it up wrong. Either way I updated the unity package file to now include additional variants of all the prefabs that include SPS! Hopefully that should make things easier for people.
← Return to asset pack
Comments
Log in with itch.io to leave a comment.
can there be an update to add the wetness effect when leaving an orafice
Hello! I'm having an issue where no matter what I do the dick is never toggled off, I've tried tweaking parameters and all sorts of things but no matter what is done it stays toggled on in the game tester in unity as well as in VrChat, would love if someone could help as I'm at a brick wall at this point.
I'm having issues with the model staying active even when disabled in-game. When using the menu to disable in-game, I see it gone, and some others do as well, but still others report seeing it still active even when I don't see it after disabling it. Not sure if there's a toggle in unity or setting in-game I can change. I did disable it in unity from it defaulting on but that is a separate issue.
This is likely a result of the animations being culled when other players aren't looking at it. You might be able to fix this by finding the DnB's animator component and setting the culling mode to 'always update'
Thanks for the update. I don't see an animator component under the DNB prefab. I see one for my avatar. Do i do it under the avatar or should i simply add an animator component to the DNB prefab and select it there?
Look inside the assets at the bottom and find the DnB folder and find the Dn B Params, click on that and look at the inspector on the right hand side and you should see a bunch of boxes, uncheck the Default for DnB_On, if you need a visual refer to salvadortaco in the comments below, they took a pic of it
Hey, thanks for the help but thats not the issue Im having. I have turned the default option off already and it prevents the asset from defaulting on when joining an instance.
The issue I'm having is it stays on and visible for others even when turned off and invisible to me.
There's no smooth normal map in the uncut textures. There's two normals but they're both textured with fur on the testicles. Pls fix
Are they rigged? Do they have bones?
Great dick btw. Good buy!
Do these work with the Goat avatar? or are they like, avatar fixed?
these work on any avatar! You just adjust them as needed
Ooh where's the link to the Wolf avatar??
SPS is bugged something fierce currently. Or Im an idiot, one of the two, but its having a devil of a time.
SPS was working fine and correct for me on the current version after trying it today so you must have either been using an older version or set it up wrong.
Either way I updated the unity package file to now include additional variants of all the prefabs that include SPS! Hopefully that should make things easier for people.
Yessss, thank you Bento!! <3
Just letting you know theres a tiny issue in the blender zip. The two normals in the uncut file are dupes.
Uh oh, the newest update to the Unity package breaks SPS completely! You can't have constraints on the model!
Absolutely love it!! Wonderful assets.. only thing I could ever think to ask for is sps support and maybe a throb animation?🙏
well, THIS is a nice surprise