Review: Little Noah – Scion of Paradise (Switch – eShop) ~ Zipping Kitty Attempts

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When you purchase games on the Nintendo eShop, you earn store credit. I usually save up a lot of my credit and purchase a smaller title with it. One of these titles I purchased a few months ago is named Little Noah – Scion of Paradise. After playing it for a bit, I was surprised that it was the perfect game to play on my commute to and from work. I played it on a few train rides, and I think I’m ready to share my opinion on this game. This game is something unique and now that I have beaten it once, I really want to talk about it. Wait, beaten it once? What do I actually mean? Let’s talk about it in this article, while I invite you to leave a comment with your thoughts and/or opinions on this game and/or the content of this article in the comment section down below.

Zipping Kitty Attempts

In this game, we play as an alchemist called Little Noah. She is in a long journey to reunite with her father. While she is looking for her father, her airship gets caught in a storm, and she crashes near a mysterious ruin.

In that ruin, she meets an amnesiac cat named Zipper. Well, she names it Zipper. Together, they start to explore this ruin because they encountered a dark wizard named Greigh, who wants to enable a powerful machine which is dormant in the ruin.

Now, if you are looking for a deep story… I’m going to have to disappoint you. The story of this game isn’t the main focus of this game. The story in this game is fine for what it is and does its job, but there is nothing more to it. Personally, I don’t think it’s a negative for this game. Because the story takes a backseat, the gameplay loop is a lot more polished. Also, I don’t think it was the intention to have a very in depth story.

The voice actors in this game did an amazing job and brought the characters and the world of this game to live. The amount of personality they brought to their characters is really well done and really fits the atmosphere of this game like a glove. The amazing voice acting is one of the main reasons why I didn’t mind the “To be continued” at the end of the game at all. This small title really feels like the developers are testing the water if people who be interested in a larger game set in the world of Little Noah.

So, what do I mean by “small title”? Well, this game can be beaten in an afternoon. Now, the game has quite a lot of replay value in my opinion. The gameplay loop of this game is quite enjoyable. It has quite the potential to grow into something unique that I don’t often see in these rouge lite games. But, I’ll talk more about the gameplay later.

According to various sources online, this game has been worked on by a small team of 30 people. Even by some industry legends like Yukio Futatsugi, who had his hand on another title I played in the past called World’s End Club. The amount of love and care put into this title is quite impressive and gets a thumbs up from me. I know that this game is based upon an earlier mobile game from the same developers called Battle Champs. Yet, I think it’s great to see the developers repurpose the assets after the shutdown of that game and make something new about it.

If you have ever played a game like Rouge Legacy, you’ll feel right at home in this game. In this game, you have to explore a dungeon and fight bosses. During your exploration run, you gain various special items that give you all sorts of buffs.

In terms of difficulty, this game is very balanced. While you can get lucky and get amazing items and buffs to make it quite far in the game, with enough skill and understanding of the game… you can even outplay the game if you get bad items and not good buffs. Now, I’m reading mixed things about the hard difficulty online, but I have been playing through this game on normal difficulty and I found it pretty fair and balanced. So, let’s do one more dive to explain how this game works.

One More Dive

I want to talk about the unique mechanic in this game. The combat system in this game is something I wanted to play for a long while. In this game, you are accompanied by Lilliputs. These are special creatures who attack for you. You start each run with three basic Lilliputs. During your run, you can find other Lilliputs and make yourself stronger.

Each Lilliput is very different in terms of strength, element, attack, and unique attack. You can only have five Lilliputs for your main attacks, and you have two special attack slots where you can place one Lilliput in each. So, you really need to balance your Lilliputs well. The order is also quite important, you don’t want a whole row of slow attacking Lilliputs in an area with a lot of range attacking enemies. Also, you don’t want to use a weak element compared to the enemies you are facing. If you are focusing on wind, you will have trouble with fire enemies.

It’s extremely important to understand your Lilliputs. Since, once you started an attack, you are somewhat locked into that attack. You can’t start another attack while an attack is in progress, excluding the special attacks that is. So, if the enemy moves to the other side of your attack, though luck. This game is a whole balancing and time act, and it’s a lot of fun. The randomness in this whole game makes each run unique, and you can never predict how far you’ll be able to go.

Now, dying in this game isn’t the worst thing. All your items and Lilliputs get converted into mana, which you can use to repair your airship. The more you repair your airship, the more advantages and buffs you can unlock to make even better runs. You can also use special treasure chests you can pick up in your run to either increase the strength of your unlocked Lilliputs or give to Zipper for a special bonus for your next run.

So, how does a run go? Well, allow me to compare it to a crusade in Cult of the Lamb to a degree. In that game, you go into a dungeon, and you have to go from room to room, defeating every enemy in that room before you can progress to the next room. Unlike Cult of the Lamb, some rooms give you a special challenge. These challenges are reaching a certain amount of chained damage or hits, not being hit or defeating all the enemies in a limited amount of time. When you complete this challenge, you receive an additional bonus when you defeat the room.

There are also special rooms that can spawn. A shop where you can spend the gold you earn during a run, platform challenges with a strong treasure chest at the end, (combat) challenge rooms and rooms where you can get special buffs from a crystal and a room where you can get Lilliputs or a buff item. All of these special rooms have a special icon on the map. The map also shows little icons when there is still something you can pick up in the room.

Complete exploration of a dungeon is a very risk/reward thing. You do risk your health to go into an additional room to get additional buffs, or do you want to save your health for the next (mid)boss level? In order to beat this game, you have to beat three worlds. Each world works like this: level – level – midboss – level – boss. Be warned, you can only replenish your health potions at the start of a level. During (mid)boss fights, you can’t replenish your health potions, so keep that in mind when you are deciding if it’s worth the risk to go into that challenge platforming room.

Overall, the gameplay in the dungeon is quite addictive and the fast-paced decision-making you have to make is something that got me hooked. I don’t spend a lot of time on my airship, outside repairing it and setting up the right buffs for my next run. I always want to do one more dive and try and beat the game again. Now, the airship itself is build quite well. You can also re-read the tutorial boxes in case you want to refresh your memory on certain mechanics.

Repetition of Diving

Something that really impressed me is how smooth this game actually runs. The optimization of this game is incredible. I didn’t have any frame rate issues or slowdowns at all. Even when I’m preforming my ultimate attack, which causes a lot of visual flair and effects on the screen.

The controls are extremely responsive as well. Very rarely I felt like I wasn’t in control, and I think some of these moments might even have been a false positive where I was trying to blame my mistake on the game. In terms of the controls, there are only a few nitpicks I can give. The first is the decision to place “R” as the interaction button. This feels quite unnatural and took me some getting used to. Also, I think a left-handed mode would have been welcome since I think left-handed people who appreciate the “L” button then for interactions.

Why am I placing so much attention on this? Well, because you don’t pick up items or Lilliputs automatically. You have to stand next to them and interact with their medal or crystal. But items like health drops or burst gauges are picked up automatically.

The other nitpick I have is that when you start your dive, you get a fixed amount of mana from the first dungeon. Why can’t we skip this little cutscene that plays every time? It breaks the flow of the start of a run. Since you are stopped in your tracks every time.

Another nitpick I have with the controls is how the Lilliput attack order can be decided. The problem comes when I just want to swap two Lilliputs of their place. This is something you can’t do. Unless you swap them from your inventory to the main line OR from the main line to a special attack slot and vice versa. Swapping two Lilliputs in the main line is somewhat clunky to do and feels unpolished.

Visually, this game is extremely colorful and charming. While this is a side view game, like a 2D Mario game, the backgrounds are also incredible. The team that worked on the visual presentation of this game did an amazing job. I only have one nitpick about it and that’s somewhat shared with a nitpick I have with the audio design.

I feel like the frozen status isn’t communicated clearly enough to the player. Several times I was unable to move Noah and I couldn’t figure out why. It took me sometime to realize that she was frozen and that’s the reason why I couldn’t preform an action. Either a more exaggerated visual of a frozen Noah could solve this or more sound effects when you try to do something while frozen.

Apart from that, I don’t have any complaints about the visuals. The animation feels amazing, and you feel the impact of the attacks of your Lilliputs and it feels so rewarding, adding more immersion to the gameplay loop. This game is something where I felt: “One more dive” after each time I died and returned to the airship. Each time I wanted to go and explore the amazing caverns. While I was afraid that this game would suffer from long play sessions, I was pleasantly surprised that it wasn’t the case for me. At the end of a long play session, I have to admit that the game felt a bit repetitive… But I don’t mind repetitive gameplay too much when the core gameplay loop and level design is fun.

The only negative I have about the level design is that you very quickly see all the possible room lay-outs there are in this game. While the dungeon is randomized each run, it doesn’t take long before you see similar rooms. A couple of times, I even had the same room back-to-back. This isn’t a huge problem perse, but I felt that the developers could mask this a bit better with different decorations or minor changes like one of the platforms having a possibility of crumbling or not.

The music and sound effects in this game are really catchy. I would love to add it to my playlist. Sadly, I can’t really find a way to listen to the soundtrack or even buy it. The tracks in this game are charming when they need to be but are also quite action-packed during fight scenes. The sound effects and visuals inform you quite well when an enemy is going to attack.

Now, I have said everything I wanted to say about this game for now. I think it’s high time for my conclusion of this game. Let’s dive into the summary and my final thoughts of this game.

Summary

– Some minor nitpicks with the controls.
– Story is fine, but lacks some depth and is predictable.

+ Very addictive gameplay loop with high replay value.
+ Amazing voice acting.
+ Breath taking visuals.
+ Extremely optimized gameplay.
+ …

This game is a small indie title created from the remains of an old gotcha game. It’s only 15€ on the Nintendo eShop and it’s totally worth it’s price in gold. While the game lacks some depth and is quite short, the replay value this game has is something that’ll make you replay this game just one more time.

While playing this game, I felt that this game was an experiment. The developers were testing the waters if the gameplay would work or not. This game feels like a prequel to a much larger game and if I’m right, I can’t wait to see what the full game or the sequel is going to be like.

Even when this game is going to be a standalone game, I don’t really mind if that’s the case. This game is a game I can highly recommend if you enjoy games like Rouge Legacy or Cult of the Lamb. While it doesn’t have a lot of, if any, base building… It’s another amazing title in the genre.

While outside of the combat mechanics, it doesn’t do a lot of things you haven’t seen (a lot) before in other similar games. But, that isn’t a bad thing. Since, sometimes a game where all the good ideas from other games come together into one title can be a lot of fun as well.

I’d love to see another game in this universe where there are a bit more stakes in using your Lilliputs. What if certain Lilliputs get weaker when you pick up items of their opposite element? Or Lilliputs that can do a special attack with another Lilliput present…

There is so much more you can do with this combat system and I think that if the developers expanded on the core mechanics, this game sequel could reach quite far. Since, the game we already got placed an amazing foundation for an amazing series. I love this game to bits and I’m so glad I gave this game a chance, since it was an amazing pleasant surprise to playthrough. It comes highly recommend from me. After I finished the game once, I let me hunger for more. I wanted to play it even more. And the fact that I barely have any complaints about this game apart from a weak story and some nitpicks… This game just has a lot of care and lot put in by the developers and everything works and fits together so well.

With that said, I have said everything I wanted to say about this game for now. I want to thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed writing it. I hope to be able to welcome you in another article, but until then, have a great rest of your day and take care.

Score: 90/100

Community Awards: The Real Neat Blog Award – December 2019

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WordPress Community Awards are always amazing. It’s a great feeling to get various community awards since it feels like recognition of other bloggers for your work and it also allows you to create interesting articles. Today I have the pleasure to receive the Real Neat Blog award from Sanato1 over at his website. He writes amazing pieces on anime, music, games and many other things. Here is a fun fact, we both started blogging around the middle of 2013. Well, I was writing since 2010, but I only started to write in English a few months before he did. Something that’s quite cool is that he’s an attorney and writes about al those various subjects. It’s a really interesting read. Anyways, let’s get into the actual award and the Q&A that’s attached to it. 

The usual stuff

Here are the rules once again:

1. Display the logo
2. Thank the bloggers for the award.
3. Answer the questions from the one who nominated you.
4. Nominate 7 to 10 bloggers.
5. Ask them 7 questions.

The questions

1) Is there a game, book, or other work that you’d like to experience but that you can’t because it’s untranslated, not ported, or otherwise inaccessible?

That’s an interesting question. It would be extremely easy to look at various animes or games that didn’t get translated into English.

Of course, various works got subtitles but I’m too slow of a reader to follow subtitles and I honestly prefer works in a language I can understand since I feel that native jokes almost always get lost in translation. For example, if they use in a clever Japanese wordplay in an anime, they have to either translate it in the subtitles or let it slip by.

But, after some searching, I found something that you might not really suspect from me. There was this publisher in Belgium called Transposia. They used to localize games like Freddi Fish, Spyfox, Pyjama Sam, Putt-Putt amongst various other games to Belgium and the Netherlands. One of these series is Skipper & Skeeto which is originally called Magnus og Myggen in it’s native Danish language.

hqdefaultSadly enough, Transposia wasn’t able to localize every game into Dutch. Various games only got realized in Danish.

Besides my native Flemish/Dutch language, I can speak French and English but I can’t speak Danish. While one of my blogging buddies is Danish, I think it would be a hassle to fully translate the whole game just to be able to play the game.

Surprisingly, some of these titles got translated into English, but those aren’t the adventure games. The translated titles are the edutainment games. But, they would be nice to add to my collection as well. But, that’s for when I have the budget to let them ship overseas from the UK.

2) What’s one work that really affected you or stuck with you in the last year, and why do you think it did?

If you mean 2018, well, to be honest… I have played so many amazing games, I can’t say one single game. Games like Death Mark or Shadow Of The Tomb Raider are two games that come to mind. Most games that stick with me have either an interesting story mechanic or have a really strong message.

Now, if you mean 2019, I honestly think you’ll have to wait until I reveal my top 10 games I played in 2019. But, if you have been reading my articles, I think I have given various hints about the games that are big contenders for the top spot.

If we are talking outside of games, that’s going to get tougher. Then I think I could say the Death Parade anime. Just the whole concept of the show is mindblowing and well written. The ending really touched my emotional strings. I also started watching it around the time that my pet cat Sparta passed away last year.

3) If you could revive one series of works that’s been abandoned or dropped by its creators for any reason, what series would it be and why?

That’s a tricky question and for several reasons. Sometimes it’s better left in the past to let the series or work end on a high note. Sometimes they ran out of ideas and it’s better to end it.

I could talk about animes like Log Horizon and No Game No Life. These animes have a lot of source material to create new season(s) but due to various reasons, haven’t gotten a new season. Now, I could also talk about my wishes for a new Indiana Jones game or a follow up to Time Hollow, Monster Tale, Stella Glow or Etrain Odyssey. But I’m not going to.

There are so many things that could be revived but they might never live up to expectations. I don’t want a sort of Duke Nukem Forever situation on my hands with the franchises I adore.

Besides, there are so many games, shows, music… out there, it’s getting insane. So, I’m the sort of guy the tries to experience as much as I can instead of trying to revive or keep a show alive. Yes, I vote with my wallet on what I want to see.

4) When it comes to music, do you prefer songs with vocals and lyrics or instrumental pieces, or do you have a preference at all?  If you prefer one type over the other, why do you think that is?

I don’t have a preference. But, I do notice that a lot of my favorite pieces of music have vocals and lyrics. Yet, I also have a lot of instrumental tracks that I adore as well. In most cases, these are tracks from shows or games that are quite nostalgic for me.

But, I think I’m going to talk a bit more in-depth in a future music article on this subject.

5) When was the last time you bought a magazine, newspaper, or another form of print media?

Now, if we also include physical copies of games; then I have to say the day of writing this article. I ordered two retro games for quite cheap online. If we are talking about things print on paper, then I have to say; past summer. When I bought an art book of a Wii U game and a strategy guide on a garage sale.

I used to buy gaming magazines often but my budget doesn’t allow that lately. So, I decided to save some money by not buying them anymore. It’s a shame since now that they are dying out, I might not be helping the cause by not supporting them.

6) Is there a holiday you don’t get to celebrate/take off because of family or work reasons but that you wish you could?

Luckily, I don’t have that issue. Since I work in schools, most of the holidays fall either on weekends or during school holidays.

And my family is rather small so we are able to celebrate almost every holiday together. And since this year, I can celebrate Valentine’s Day due to my meeting my soulmate this year.

7) If you had to create a new holiday, when would it be and what would it involve?

I would have a holiday to celebrate godfathers/godmothers and their godchildren. As a godfather myself, I find it a shame that a holiday doesn’t exist for that. Since I find the tradition and relationship extremely beautiful. Because it’s a sort of 3rd parent to the child.

Now, what would it involve? Something similar to Mothers or Fathersday? Where godchildren could make a small present for their godparents? And that the godparents could create/buy a present for them?

I tag and ask:

Now, as the rules state. I have to tag 7 to 10 other bloggers.

So, here we go:

  1. LaterLevels
  2. TriformTrinity
  3. Well-Red Mage
  4. NormalHappenings
  5. BearedGamer82
  6. LividLighting aka Lighting Ellen
  7. KillerRobotics
  8. VideoGamesNebula

And the 7 questions I want to ask you:

  1. Did your view or look at games change since you started writing a blog?
  2. Is there something you miss in the current gaming industry?
  3. What’s your favorite part about writing a blog?
  4. What’s something you wish you owned?
  5. What’s something unique about your hometown?
  6. Do you think that these kinds of tag questions should be themed?
  7. How much time do you put into your blog daily, weekly, monthly, yearly?

I’m also looking forward to the answers of the other bloggers! While I could nominate a ton more of them, I think I’m going to leave it at those eight. Each of these blogs is an amazing read and I highly recommend them!

So, thank you so much for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Gaming Nostalgia: Skipper and Skeeto 1 – Tales from Paradise Park

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Wikipedia entry

As a kid, I played a lot of children’s and educative games. Well, not all the time of course, but I have a lot of fond memories of it. When I went to MiseryLC’s place the other day, he was actually so kind to lend me his copy of “Skipper en Skeeto 1 – Pretpark” which translates to “Skipper and Skeeto 1 – Funfair”. It’s a very nostalgic game for us both, and I decided to write an article about it. So yeah, here we go! And as usual, feel free to leave a comment with your opinion on the game and or the content of this article. 

Rare game

61QY3X94DTLIf you are from America and you haven’t heard from this game, I won’t blame you. The creator of this game is actually from Denmark. While there is an English version, I grew up with a version in my mother tongue. I actually only just found out what the name of the game is in English.

I have fond memories of actually acting out this game with my sister. We hid objects to solve puzzles around the house and we played out the story with our own characters and objects.

Sadly enough, my copy got lost one day and I forgot about the game. After a couple of years, I started to play another game from my childhood again: Freddy Fish. Then, I wanted to play this game again. So, I went on a search on the internet to find a copy of this game. Then I learned how much this game went under the radar. I found various versions of this game in the original language, but I wasn’t able to find it in a language I could understand.

New copy

61AHHC15BXLIt’s a shame to admit that I haven’t played my “new” copy yet. I really should do that and write a sort of (quick) review of this game.

While the boxed version is extremely hard to find, the more common version you would find in Belgium is actually a version that was given away for free with a Dutch magazine for females. It still exists to this day. It’s called Libelle, and it’s full of topics ladies would read from the age of 18 and up.

It came in a jewel case with a little booklet telling you about how to install and the warranty. The usual stuff. Thankfully, the magazine hasn’t placed their logo all over the jewel case or disc (or in-game even.) The logo of the magazine is just in the top left corner once, and that’s it. Nicely done.

There are 11 mini-games in this game. All these games are optional and you don’t need to play them. But all the games are educational, for example, if you would click on the globe that you see in the screenshot (in-game of course), you would play a geographical quiz where you needed to guess where certain countries are. I actually remember some of them vaguely while writing this article. This is quite mindblowing if you realize that you haven’t played this game around for over 15 years.

Wrapping up

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While I have memories of the sequel of this game, I think I said most everything I wanted to talk about this game. It’s always difficult to write these articles since you want to write a quite in-depth look about a childhood game you remember, but there isn’t enough content for that.

While I could talk about the animation, voice-acting and other things, I think I will save that for the review I’m going to write when I have replayed this game.

 I wish I played more entries in the series or even bought more of them since they are now quite rare and unrated. They are quite well done in educational games. I even dare say that they rival the quality of Humongous Entertainment! So yeah. I hope you enjoyed reading this short article about Skipper and Skeeto. I also hope I can welcome you in another article on my blog, but until then game on and take care~