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Tag: lua

And some rocks
by Daniel DurisPosted onDecember 20, 2025January 3, 2026MusingsLeave a comment on Devlog #3: Closing in on Beta (Captain Bradley in Mauritius)

Devlog #3: Closing in on Beta (Captain Bradley in Mauritius)

I have had more time to work on my game. See also demo announcement, devlog #1 and devlog #2 for comparison and development overview. My…

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Captain Bradley in Mauritius
by Daniel DurisPosted onFebruary 17, 2025February 17, 2025Musings1 Comment on Devlog #2: We have graphics! (Captain Bradley in Mauritius)

Devlog #2: We have graphics! (Captain Bradley in Mauritius)

I have implemented many new features. After battling with boat movement for two weeks, I have implemented path finding that is used for far destinations…

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Captain Bradley in Mauritius
by Daniel DurisPosted onJanuary 21, 2025January 21, 2025Musings1 Comment on Devlog #1: Captain Bradley in Mauritius

Devlog #1: Captain Bradley in Mauritius

I have worked on polishing, had some bugs fixed. I am also aiming for an upcoming beta version in a couple of next months. You…

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Anchor shape by Google Gemini
by Daniel DurisPosted onJanuary 21, 2025December 23, 2025Internet, Musings

Fun with Google Gemini: Generate Anchor Shape

I gave Google Gemini a simple task – generate an anchor shape in Lua, specifically in LÖVE (Love2D) engine. This is what Gemini came with…

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Pathfinding with Lua and Love 2D engine
by Daniel DurisPosted onJanuary 2, 2024January 3, 2024Musings

Simple Pathfinding Tutorial in Lua / LÖVE

Path finding and navigation in Lua can be tricky. Check this simple tutorial on using Jumper library.

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Skúsiš to s mikropočítačom?
by Daniel DurisPosted onApril 29, 2017May 4, 2017Internet, Musings2 Comments on Hobby Programming

Hobby Programming

I have returned back to the basics and to my hobby – programming.

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by Daniel DurisPosted onJuly 30, 2014August 22, 2014Internet, Musings

Lua LÖVE Game Distribution

How easy is it to create distributable game from Love2D source code and what platforms you can distribute your LÖVE game on? There are many questions…

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by Daniel DurisPosted onMay 4, 2014May 6, 2014Musings11 Comments on Love2D: A state switcher class (Lua)

Love2D: A state switcher class (Lua)

Simple state switcher class for Love2D / Lua that uses one file per state. It completely covers Love 2D state management for the game developers.…

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