This is the first in a series of posts detailing design variations between Into the Odd and a variety of games that have been derived from it. My aim is to create a design vocabulary to streamline the creation of systems in this sub-genre. Eventually, I will simplify a lot of this information for easy … Continue reading Comparison of Odd-Like OSR Systems
Ability Scores are NOT Concrete
If anyone else has thought or written about this let me know in the comments! I'll be using Into the Odd's roll under system and the inventory system from my own Ouroboros and Ouroboros(OnO) system for my example. Let's imagine a character called Ludovic who has a STR score of 18 and another character called … Continue reading Ability Scores are NOT Concrete
A 5-Year-Late Theory about Adventure Time: Elements
Lumps is "the force that orders reality into its true shape," but why? I have a theory. ...I know this is very late. It's because of who I am as a person.
Breaking Down the First Trailer for Snufkin: Melody of Moominvalley
What did you think of the first trailer for Snufkin: Melody of Moominvalley?
Pokรฉmon Gen 9 Promises a New Parade of Precious Lil Guys
From Pachirisu to Wooloo, every new generation of Pokรฉmon features plenty of new Pokรฉmon worthy of the title "Lil Guy," and it's clear that the newly unveiled generation 9 will be no different.




