Atoms · Actuators · AI

Agosh
Saini

Engineer and researcher who builds across the whole stack. From thin-film semiconductors in the cleanroom to messing with robotics to creating software around machine learning models. Graduated from the University of Waterloo with a M.A.Sc. in Mechanical & Mechatronics Engineering and a B.A.Sc. in Nanotechnology Engineering.

Read My Resume ▶ Gamer Version — Under Construction
01 The Short Version

What I've Done

Education
University of Waterloo ×2
M.A.Sc. Mechanical & Mechatronics Engineering (2023–2026) on a foundation of B.A.Sc. Nanotechnology Engineering (2018–2023). Thesis work on novel one step thin-film semiconductor deposition method for making selective electronic noses cheaper and more accessible.
Research
Published & Cited
Contributed to three peer-reviewed research publications in journals such as Small and Advanced Sensor Research. Topic of research include thin-film semiconductors depsition, sensor fabrication, biosensing.
Industry
Startups & Corporate Work Experience
Co-ops/internships at Kenota Health (YC), Avro Life Science (YC), Teledyne DALSA, and LiME Lab @ UVictoria. Work spaned from software development to cleanroom process development to biosensing research.
Now
Consulting & Building
Technical consulting for large healthcare network research institute, Humanoid data collection company, a battery manufacturing startup, and robotics company. Impactful personal projects include Preceptra (AI training tool), a Pi-based travel router, and lab-automation software.
02 Timeline

My Work Journey

2018
Start B.A.Sc. (Co-op) in Nanotechnology Engineering at the University of Waterloo.
2020 — 22
Co-op tour: patents at Kenota Health (YC), instrumentation at Avro Life Science (YC), cleanroom MEMS process development at Teledyne DALSA, and lab-on-a-chip research at the LiME Lab. Research assistant during non-co-op terms.
2023-2025
B.A.Sc. complete. Start M.A.Sc. (Thesis) in Mechanical & Mechatronics Engineering at the Musselman Lab. Recieved WIN-Velocity Scholarship (36 000 CAD) and Velocity Commercilization grant (15 000 CAD).
Now
Consulting, independent research, and building things that don't exist yet.
Gamer Version · AGOSH.EXE
Under
Construction.

A playable, pixel-art version of this CV is in the works — walk through the cleanroom, the research lab, the startup garage, and the dojo, and uncover the story one artifact at a time. Coming soon.

4 zones 15 artifacts Status: in development
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03 Contact