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Software Developer, low drama

Chill dev for not so chill projects. Most of what your gig needs, I already got. The rest I will figure out by the time it matters.

How it goesWork

No screenshots of dashboards here. What you are actually buying is a way of working, so that is what this band describes.

  • Questions first

    Before any code

    Half the job is working out what the thing has to do. I ask the boring questions early, while they are still cheap, so nobody discovers the answer three weeks in.

  • Unfamiliar is fine

    When it gets weird

    Every project has a part nobody in the room has done before. That part is the good one. Read, prototype, poke at it until it stops being mysterious — then it is just work like the rest.

  • Then it ships

    What done means

    Done means it holds up on a bad connection, on somebody else’s machine, on a Sunday, with me nowhere near it. Anything short of that is a demo.

Spec sheetStack

Compatibility
Any stackAny teamAny messAny hour of it
Accepted inputs
A rough sketchHalf a specA screenshot“It’s broken”
Outputs
Working softwarePlain reasons whyFewer meetings
Battery
All dayNo mystery deathsAwake for the dull bit
Failure modes
Over-tidiesHates crooked edgesOne question extra
Learning curve
Steep, brieflyThen flatThen bored, ask me again
Included
Opinions on requestNotes you can readNo drama
Warranty
It is written downI still answer

Say somethingContact

Email is the fast lane. Bring a plan, a problem, or a vague feeling that something ought to be better — all three are fine opening moves.