Software Developer, low drama
Chill dev for not so chill projects. Most of what your gig needs, I already got. The rest I will figure out by the time it matters.
How it goesWork
No screenshots of dashboards here. What you are actually buying is a way of working, so that is what this band describes.
Questions first
Before any code
Half the job is working out what the thing has to do. I ask the boring questions early, while they are still cheap, so nobody discovers the answer three weeks in.
Unfamiliar is fine
When it gets weird
Every project has a part nobody in the room has done before. That part is the good one. Read, prototype, poke at it until it stops being mysterious — then it is just work like the rest.
Then it ships
What done means
Done means it holds up on a bad connection, on somebody else’s machine, on a Sunday, with me nowhere near it. Anything short of that is a demo.
Spec sheetStack
- Compatibility
- Any stackAny teamAny messAny hour of it
- Accepted inputs
- A rough sketchHalf a specA screenshot“It’s broken”
- Outputs
- Working softwarePlain reasons whyFewer meetings
- Battery
- All dayNo mystery deathsAwake for the dull bit
- Failure modes
- Over-tidiesHates crooked edgesOne question extra
- Learning curve
- Steep, brieflyThen flatThen bored, ask me again
- Included
- Opinions on requestNotes you can readNo drama
- Warranty
- It is written downI still answer
Say somethingContact
Email is the fast lane. Bring a plan, a problem, or a vague feeling that something ought to be better — all three are fine opening moves.