The dark naga was a creature that I was waiting on the Monster Manual before converting from Dragon Magazine #89 Dark Naga Large monstrosity, lawful evil Armor Class 15 (natural armor) Hit Points 75 (10d10+20) Speed 40 ft. STR DEX CON INT WIS CHA 18 (+4) 17 (+3) 14 (+2) 16 (+3) 15 (+2) 16 (+3) Saving Throws Dex +6, Con +5, Wis +5, Cha +6 Damage Immunities poison Condition Immunities charmed, poisoned Senses darkvision 60 ft., passive Perception 12 Languages Abyssal, common Challenge 9 (5,000 XP) Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning. Detect Thoughts. At will, 60 ft. Spellcasting. The naga is a 10th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spel...