Wednesday, September 1, 2021
Sunday, August 22, 2021
Map of PCs in the Forgotten Realms
I know I always kick around the idea of starting a new, homebrew setting, then keep coming back to FR anyway. While I have a lot of ideas for a custom world that I hope to eventually use, it's tough to start over when I have so much D&D history tied up in Faerûn. How much, exactly? Well...
Here's a map of every character played in campaigns I've run in the Realms (with close-ups of various sections), dating back to 2004. Each campaign is depicted in a separate color which shows (roughly) the region(s) it encompassed. This is pretty crazy to look at, all laid out at once.
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| The Sword Coast North and the Western Heartlands |
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| Cormanthor and the Moonsea |
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| The Vilhon Reach |
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| Rashemen |
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| Full map (attribution) |
This doesn't even include my favorite FR campaign I've played in, a game run by Jason over twenty years ago. I thought about adding Cadazcar and Erik Estrada, but I don't know their geography perfectly, and I had to draw the line somewhere.
In addition to the visuals, a few fun facts:
- Total number of characters played: 52
- Total number of players: 15
- Most characters played by the same player: 7
- PC descendants of other characters: 2
- Total character deaths: 9 (seven in the last five years...)
Will this be the last new Realms game before I finally switch?
Friday, June 25, 2021
Saturday, March 7, 2020
Wednesday, December 25, 2019
Monday, August 12, 2019
Saturday, December 22, 2018
Thursday, February 22, 2018
Wednesday, April 27, 2016
Maps, motivations, and accounting
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| Sword Coast map |
It's important to note that the overland map is a metagame aid for the players - that is, the characters don't have access to the map, nor are they necessarily aware of every location it depicts. This is intended as a player resource only, to better understand the relative placement of the locations discussed in-game. It's OK to assume that the characters are aware of nearby towns and renowned cities like Waterdeep. Beyond that, players can ask me what their characters should reasonably know.
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| Wren's map |
PC Motivations
Sean mentioned at the end of last session that he felt a need for the players to take some time speaking to their characters' individual motivations for adventuring, and I agree. We did an exercise in defining initial motivations before we started, but that feels extremely antiquated at this point. I do think it's important to know what each PC is in the campaign for, both to help the party set its course and also understand why the characters are together in the first place.
Let's plan to take some time at or before the start of the next session to have a brief discussion around this.
Monetary Accounting
Finally, I've created a spreadsheet that I'd like to try using to track the approximate wealth of each PC. I'll start by recording the current gold piece value of the coins and other valuables carried, and record debits and credits as accurately as I can. This should make it easier to track how treasure is split, who's in possession of what, and how much wealth the party has at its disposal at a given time. I still want players to mark their gains and expenditures individually, but I know those details can get muddy over the course of multiple sessions.
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adventurers hailed
Labels: accounting, adnd, fr, maps, resources
Sunday, January 31, 2016
Brithem concept drawing
(Attribution)
The castle itself is home to nearly a hundred individuals, from soldiers and nobility to servants, laborers, cooks, footmen, and specialized craftsmen such as an armorer and weaponsmith. The surrounding farmlands reap protection from the castle and provide sustenance to its Lady and her constituents. Brithem's banner is a black eagle with red talons, emblazoned on the breastplates and shields of its soldiery.

















