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Showing posts with the label rpgs

Adventuring in Sunnydale, Derry, and Hawkins

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I've been digesting the Dresden Files Accelerated RPG off and on over the past several weeks - an activity balanced by family, work, finishing my graduate class, and running my Fate Accelerated Star Wars game. Reading through Dresden Files I've been giving a fair amount of thought to the type of campaign I'd run. I lean pretty heavily towards the urban jungle environment like the Chicago of the Butcher's Dresden Files series of novels - Chicago plus trips to Aztec pyramids, the Nevernever, and other places in our world and others. I've been eyeing re-purposing my homebrew superhero city Port Henry for that purpose. With the 20th anniversary of Buffy the Vampire Slayer  upon us and trailers for It , based upon Stephen King's novel, I've also been thinking of adventures in a smaller town. Buffy  was set in the fictional California town of Sunnydale while It is set in the likewise fictional town of Derry, Maine. You've also got Stranger Things tak...

Improvement Through Study in RPGs and the Real World

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Some RPGs, such as Chaosium's Basic Roleplaying , have a mechanism by which you can improve skills by a program of study, costing both time and money. Similarly, in some versions of D&D some training is required to move up a level. As a kid I must admit I thought that was a pretty easy way to get improvements. The main caveat is such characters cannot be involved in other activities during that period. As I near the end of the fifth class in my Master of Science in Strategic Analytics, something I am doing while maintaining a full-time job, being a husband and dad, gaming, and blogging, I've got a real appreciation for just how difficult accomplishing that is. I've a side blog dedicated to politics that I've needed to put in stasis as I work on keeping up with all of this - not for lack of ideas, but for lack of time. Now that I think of it, there are a few games or supplements that actually take place at a school. I remember Last Unicorn Games has a Starflee...

Some Thoughts on Domain and Generational Play

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You have read that Muad’Dib had no playmates his own age on Caladan. The dangers were too great. But Muad’Dib did have wonderful companion-teachers. There was Gurney Halleck, the troubadour-warrior. You will sing some of Gurney’s songs as you read along in this book. There was Thufir Hawat, the old Mentat Master of Assassins, who struck fear even into the heart of the Padishah Emperor. There were Duncan Idaho, the Swordmaster of the Ginaz; Dr. Wellington Yueh, a name black in treachery but bright in knowledge; the Lady Jessica, who guided her son in the Bene Gesserit Way, and—of course—the Duke Leto, whose qualities as a father have long been overlooked.  Dune  by Frank Herbert Right now I've got a decent Icons game going and with the summer semester at Brandeis having kicked off I'm likely safe from jumping into a new campaign for at least a little while. But I do have time to think about possible campaigns. With the new season of Game of Thrones on I've been thi...

Remembering the Late 1990s in Gaming

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The time leading up the the year 2000 was pretty neat for me in gaming. I had way more free time than I did now, what with no kids. Heck, I actually had more money, even though I make more now than I did back them - supporting two kids ain't cheap. Going through my notes, old games, and PDFs I found some interesting gems I'd not thought about in years, in rough order of publication... Conspiracy X - The truth is out there... Deadlands - wonderfully complicated with spellcasters trying for winning poker hands in a battle for their souls. One of those games in the "man I'd love to play someday" bucket. Dragonlance : The Fifth Age - TSR made the bold choice of totally shaking up their Dragonlance setting and using a player-facing card-based task resolution system.  Big Eyes, Small Mouth - Based around the Tri-Stat engine (your main stats were Body, Mind, and Soul), BESM and its related games were absolutely huge for several years. I recall a time whenever...

What's Shiny Right Now? May 2016 Edition

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One of the advantages of being in grad school part time, from a gaming perspective, is it is awfully good at keeping me laser-focused on whatever game we are currently playing. Of course it does so by keeping me so busy that there's little time for anything else. For those keeping track at home, I'm enrolled at Brandeis University for my Master's Degree in Strategic Analytics. I'm learning all about data science, data mining, big data, predictive analytics, etc.  Right now I'm between semesters, with the next semester starting up next week (and running for ten weeks). With Port Henry having at least a skeleton (with a lot more mapping than required, but maps are a hobby) I've had a little bit of time to do a bit more noodling around in reading and thinking gaming thoughts. Reading I've done a little variety in my reading. As my previous class ended, I reread the audiobooks of The Passage and The Twelve  by Justin Cronin, in preparation for t...

Thin vs. Doorstopper RPGs

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Currently I'm GM-ing a Star Wars Edge of the Empire campaign. It's rulebook clocks in at 448 pages. The first RPG I owned was the D&D Basic Set which was 64 pages long. Now admittedly it only covered three levels but with another 64 pages in the Expert Set you get up to 14 levels. TSR published a number of RPGs that ranged in the 32 to 64 page length - off the top of my head I can think of Star Frontiers, Gamma World, Gangbusters, Marvel Superheroes, Metamorphosis Alpha, D&D Basic/Expert, Top Secret. Sometimes there was a brief 16 page book which would have very basic rules with it or be full of tables. And sometimes there would be a second set that would supplement the first - for example Star Frontiers had Knight Hawks and D&D had Basic and Expert. From today's perspective, those were some pretty light games. Though at the time it didn't seem like that. I especially played a ton of Marvel Superheroes and Star Frontiers back in middle school. What...

Religious Sects in RPGs

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One advantage to your typical RPG religion is there isn't a whole lot of doubt. When you have priests who can heal injuries and turn away vampires, agnosticism and atheism are positions that make absolutely zero sense. In our own world, despite the claims of various prophets, saints, and the like, we've no conclusive proof of the existence of any supernatural being or beings, much less knowledge of what they might want or expect of lowly mortals. Moreover, even within a given religion, there is a lot of disagreement. You can find the greatest disagreement among people who are essentially in agreement - consider the great controversy in the news as I write this with the Anglican leadership censuring the Episcopal church for its permitting same-sex marriages. Watch the debates between liberal and conservative Catholics on matters like economic policy, immigration, birth control, etc. The Thirty Years War devastated Europe, a war with religious differences between Catholics ...

Sporting Events in RPGs

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With the World Series having just ended my mind is on baseball. I love baseball. Originally a New Yorker and having grown up primarily in Connecticut, I'm still a Mets fan despite having lived in   the Boston area for nearly twenty years now. And I'm in a little bit of mourning right now given the Mets lost to the Royals in the World Series. Though given the pain of the past few years, I'm really able to focus on "omigod we made it to the World Series!!!" Off the top of my head, I don't think there's a lot of RPG adventures in which sporting events are featured prominently. I'm sure there are some but I don't think they're incredibly common. It's a pity because they're opportunities for all sorts of scenes. There is of course the possibility of battles in an arena. I did one of those in my Star Wars game - before Attack of the Clones  featured one. It was a somewhat similar scene - some PCs had been captured by an Imperial Moff and...

Life After the Zombie Apocalypse

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Lurch (in my front yard...) My last blog post dealt with the decidedly uncheerful post-apocalyptic novel The Road . It's a difficult book to read. I couldn't imagine ever wanting to play an RPG in such a setting. Heck after posting that marked the longest gap between posts I've had on this blog so it must have drained my will to post... Aside from a few brief Aftermath and Gamma World games I've not done much gaming in the post-apocalyptic genre. Probably a bit too depressing for my tastes. I like intact societies, not remnants of civilization sulking in ruined cities. With that in mind, one "sub-genre" I have given some thought to gaming in is the "Zombie Apocalypse" genre. The basic premise is pretty simple. The dead rise in the form of zombies. Usually they bite people and the people bitten become zombies. I'm far from an expert in the genre but you can find examples it pretty easily - The Walking Dead comic book and television series co...

Reboots, Reality Shifts, and Retcons

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In the 1980s DC Comics felt they had a problem. If you were new to comics you could pick up two comics with Superman in them and be unaware they took place in different universes. All the DC Heroes of the 1930s, 40s, and early 50s were from a universe called Earth-2. More modern heroes lived in a universe called Earth-1. Both Supermen had a secret identity Clark Kent, though the Superman of Earth-2 began his career in the 1930s while the Superman of Earth-1 began his career "a few years ago". Similarly the Flash of Earth-2 had as a secret identity Jay Garrick, also beginning his career in the 30s/40s while the Flash of Earth-1 was Barry Allen, beginning his career "a few years ago". Sometimes characters from these universes met each other. Add to these universes ones where heroes and villains swapped, universes for characters from companies DC Comics had acquired, etc. and DC felt their continuity had become convoluted. Their solution was Crisis on Infinite Eart...

Geek Gateway Drugs of the 70s and 80s

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For most people my age (I'm 40) and older, their gateway drug into fantasy was  the works of J.R.R. Tolkien. I was a little bit different, for me it was C.S. Lewis' Chronicles of Narnia. When I was in kindergarten my family was in the process of moving from upstate New York to Connecticut. During the transitional period my father spent his time in Connecticut while my mother and I lived with my grandparents in Brooklyn, New York. My mother and grandfather often took me to the Brooklyn Public Library - I think it was the Sheepshead Bay Branch but I could be mistaken. I remember always being drawn the collection of Narnia books they had - I seem to recall they had them on their own special display - though at the time they were a little above my reading level, though I was an early reader. During that same period and before I got around to reading the Narnia books (which definitely did happen) another geek milestone occurred - the release of Star Wars (Just Star Wars. No...