A Whole New Civilization Over the Valley
Tull from "The Gunslinger" by Stephen King; Art by Michael Whelan Games like Dungeon Crawl Classics make the suggestion that one should strive for a smaller scale world - a world where the way to find out what is in the next valley is to go to that next valley. Maybe there's travelers who can give you some hints of what is out there if you're lucky, but if you want to be sure, you need to go there. I'm a big fan of works like A Song of Ice and Fire which deals with large nation-states, battles for the throne, long distance travel, worldwide threats and organizations. That's pretty far in the opposite direction. I got to thinking what are some examples of works that focus on a smaller world. Worlds where when you go into a new village it feels different, with a whole new set of traditions. It's been a while since I read Jack Vance's Dying Earth series but that is one inspiration that came to mind quickly. It's also something you see in his...